Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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COLLADA data source. More...
#include <DaeHelpers.hpp>
Public Member Functions | |
Source () | |
void | init (domFloat_arrayRef data_src, domUint count, domUint stride, domUint offset, size_t fields_mask) |
Initializes an accessor. An accessor can read only up to 32 floats. More... | |
void | init (domInt_arrayRef data_src, domUint count, domUint stride, domUint offset, size_t fields_mask) |
Initializes an accessor. An accessor can read only up to 32 floats. More... | |
void | init (domBool_arrayRef data_src, domUint count, domUint stride, domUint offset, size_t fields_mask) |
Initializes an accessor. An accessor can read only up to 32 floats. More... | |
void | readData (size_t n, float *output) |
Reads an element of data at the n-th position and writes it into 'output'. The number of elements that will be written can be queried by calling dataSize(). More... | |
size_t | count () const |
The number of elements in the source. More... | |
size_t | dataSize () const |
The number of elements written by readData(). More... | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Attributes | |
size_t | mFieldsMask |
size_t | mDataSize |
domFloat_arrayRef | mFloatSource |
domInt_arrayRef | mIntSource |
domBool_arrayRef | mBoolSource |
size_t | mStride |
size_t | mOffset |
size_t | mCount |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
COLLADA data source.
Definition at line 123 of file DaeHelpers.hpp.
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inline |
Definition at line 125 of file DaeHelpers.hpp.
References NULL.
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The number of elements in the source.
Definition at line 224 of file DaeHelpers.hpp.
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The number of elements written by readData().
Definition at line 227 of file DaeHelpers.hpp.
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Initializes an accessor. An accessor can read only up to 32 floats.
Definition at line 138 of file DaeHelpers.hpp.
References NULL.
Referenced by vl::DaeLoader::getSource().
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Initializes an accessor. An accessor can read only up to 32 floats.
Definition at line 156 of file DaeHelpers.hpp.
References NULL.
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Initializes an accessor. An accessor can read only up to 32 floats.
Definition at line 174 of file DaeHelpers.hpp.
References NULL.
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Reads an element of data at the n-th position and writes it into 'output'. The number of elements that will be written can be queried by calling dataSize().
Definition at line 192 of file DaeHelpers.hpp.
References VL_CHECK.
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protected |
Definition at line 234 of file DaeHelpers.hpp.
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Definition at line 237 of file DaeHelpers.hpp.
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Definition at line 231 of file DaeHelpers.hpp.
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protected |
Definition at line 230 of file DaeHelpers.hpp.
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protected |
Definition at line 232 of file DaeHelpers.hpp.
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Definition at line 233 of file DaeHelpers.hpp.
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Definition at line 236 of file DaeHelpers.hpp.
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Definition at line 235 of file DaeHelpers.hpp.
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:56.
© Copyright Michele Bosi. All rights reserved.