Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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ShaderNode's representation of a Uniform. More...
#include <ShaderNode.hpp>
Public Member Functions | |
UniformInfo (Uniform *unif=NULL, EInheritance inheritance=IN_Propagate) | |
Public Attributes | |
ref< Uniform > | mUniform |
EInheritance | mInheritance |
ShaderNode's representation of a Uniform.
Definition at line 69 of file ShaderNode.hpp.
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inline |
Definition at line 71 of file ShaderNode.hpp.
EInheritance vl::ShaderNode::UniformInfo::mInheritance |
Definition at line 74 of file ShaderNode.hpp.
Definition at line 73 of file ShaderNode.hpp.
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:54.
© Copyright Michele Bosi. All rights reserved.