00001 /**************************************************************************************/00002 /* */00003 /* Visualization Library */00004 /* http://visualizationlibrary.org */00005 /* */00006 /* Copyright (c) 2005-2010, Michele Bosi */00007 /* All rights reserved. */00008 /* */00009 /* Redistribution and use in source and binary forms, with or without modification, */00010 /* are permitted provided that the following conditions are met: */00011 /* */00012 /* - Redistributions of source code must retain the above copyright notice, this */00013 /* list of conditions and the following disclaimer. */00014 /* */00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */00016 /* list of conditions and the following disclaimer in the documentation and/or */00017 /* other materials provided with the distribution. */00018 /* */00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */00029 /* */00030 /**************************************************************************************/00031
00032 #ifndef BezierSurface_INCLUDE_ONCE00033 #define BezierSurface_INCLUDE_ONCE00034
00035 #include <vlGraphics/Geometry.hpp>00036
00037 namespace vl
00038 {
00044class VLGRAPHICS_EXPORTBezierPatch: publicObject00045 {
00046 VL_INSTRUMENT_CLASS(vl::BezierPatch, Object)
00047
00048 public:
00050typedef std::vector< vec3 > Points;
00052BezierPatch(): mX(0), mY(0)
00053 {
00054 VL_DEBUG_SET_OBJECT_NAME()
00055 }
00057BezierPatch(int x, int y): mX(0), mY(0)
00058 {
00059 VL_DEBUG_SET_OBJECT_NAME()
00060 resize(x,y);
00061 }
00064 void resize(int x, int y);
00066intx() const { return mX; }
00068inty() const { return mY; }
00070Points& points() { return mControlPoints; }
00072constPoints& points() const { return mControlPoints; }
00074vec3& at(int i, int j) { return mControlPoints[i + mX*j]; }
00076constvec3& at(int i, int j) const { return mControlPoints[i + mX*j]; }
00077 protected:
00078PointsmControlPoints;
00079intmX;
00080intmY;
00081 };
00082
00094class VLGRAPHICS_EXPORTBezierSurface: publicGeometry00095 {
00096 VL_INSTRUMENT_CLASS(vl::BezierSurface, Geometry)
00097
00098 public:
00100BezierSurface(): mDetail(16)
00101 {
00102 VL_DEBUG_SET_OBJECT_NAME()
00103 }
00104
00106 std::vector< ref<BezierPatch> >& patches() { return mPatches; }
00108const std::vector< ref<BezierPatch> >& patches() const { return mPatches; }
00109
00111voidsetDetail(unsigned i) { mDetail = i; }
00112
00114unsigneddetail() const { return mDetail; }
00115
00120 void updateBezierSurface(bool gen_tex_coords=true);
00121
00122 protected:
00123 std::vector< ref<BezierPatch> > mPatches;
00124unsignedmDetail;
00125 };
00126 }
00127
00128 #endif
Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:02.
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