Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://visualizationlibrary.org */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #ifndef MDIWindow_INCLUDE_ONCE 00033 #define MDIWindow_INCLUDE_ONCE 00034 00035 #include <vlMFC/link_config.hpp> 00036 #include <vlGraphics/OpenGLContext.hpp> 00037 #include <vlWin32/Win32Context.hpp> 00038 00039 namespace vlMFC 00040 { 00041 //----------------------------------------------------------------------------- 00042 // MDIWindow 00043 //----------------------------------------------------------------------------- 00048 class VLMFC_EXPORT MDIWindow: public CView, public vlWin32::Win32Context /* the order is important! */ 00049 { 00050 public: 00051 MDIWindow() { vl::OpenGLContext::setAutomaticDelete(false); } 00052 00053 virtual ~MDIWindow(); 00054 00056 HWND hwnd() const { return m_hWnd; } 00057 00059 void OnDraw(CDC *) {} 00060 00061 public: 00062 //{{AFX_MSG(MFCContext 00063 /*afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);*/ 00064 /*afx_msg void OnDraw(CDC *pDC);*/ 00065 afx_msg void OnPaint(); 00066 // afx_msg void OnClose(); 00067 afx_msg void OnDestroy(); 00068 /*afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);*/ 00069 afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); 00070 afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); 00071 afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); 00072 afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 00073 afx_msg void OnLButtonUp(UINT nFlags, CPoint point); 00074 afx_msg void OnMButtonDblClk(UINT nFlags, CPoint point); 00075 afx_msg void OnMButtonDown(UINT nFlags, CPoint point); 00076 afx_msg void OnMButtonUp(UINT nFlags, CPoint point); 00077 afx_msg void OnMouseMove(UINT nFlags, CPoint point); 00078 afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt); 00079 afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point); 00080 afx_msg void OnRButtonDown(UINT nFlags, CPoint point); 00081 afx_msg void OnRButtonUp(UINT nFlags, CPoint point); 00082 afx_msg void OnSize(UINT nType, int cx, int cy); 00083 /*afx_msg void OnTimer(UINT_PTR nIDEvent);*/ 00084 afx_msg void OnDropFiles(HDROP hDropInfo); 00085 //}}AFX_MSG 00086 00087 protected: 00088 BOOL PreCreateWindow(CREATESTRUCT&cs); 00089 void destroyGLContext(); 00090 void countAndCapture(); 00091 void countAndRelease(); 00092 00093 protected: 00094 int mMouseDownCount; 00095 static CString mClassName; 00096 00097 DECLARE_MESSAGE_MAP() 00098 }; 00099 } 00100 00101 #endif