00001 /**************************************************************************************/00002 /* */00003 /* Visualization Library */00004 /* http://visualizationlibrary.org */00005 /* */00006 /* Copyright (c) 2005-2010, Michele Bosi */00007 /* All rights reserved. */00008 /* */00009 /* Redistribution and use in source and binary forms, with or without modification, */00010 /* are permitted provided that the following conditions are met: */00011 /* */00012 /* - Redistributions of source code must retain the above copyright notice, this */00013 /* list of conditions and the following disclaimer. */00014 /* */00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */00016 /* list of conditions and the following disclaimer in the documentation and/or */00017 /* other materials provided with the distribution. */00018 /* */00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */00029 /* */00030 /**************************************************************************************/00031
00032 #ifndef SceneManager_INCLUDE_ONCE00033 #define SceneManager_INCLUDE_ONCE00034
00035 #include <vlGraphics/link_config.hpp>00036 #include <vlCore/Object.hpp>00037 #include <vlCore/Sphere.hpp>00038
00039 namespace vl
00040 {
00041 class Actor;
00042 class ActorCollection;
00043 class Camera;
00044
00045 //-------------------------------------------------------------------------------------------------------------------------------------------00046 // SceneManager00047 //-------------------------------------------------------------------------------------------------------------------------------------------00072class VLGRAPHICS_EXPORTSceneManager: publicObject00073 {
00074 VL_INSTRUMENT_ABSTRACT_CLASS(vl::SceneManager, Object)
00075
00076 public:
00078 SceneManager();
00079
00082 virtualvoid extractVisibleActors(ActorCollection& list, constCamera* camera)= 0;
00083
00085 virtualvoid extractActors(ActorCollection& list) = 0;
00086
00088 virtualvoid computeBounds();
00089
00091voidsetBoundingSphere(constSphere& sphere) { mSphere = sphere; }
00093constSphere& boundingSphere() const { return mSphere; }
00094
00096voidsetBoundingBox(constAABB& bbox) { mAABB = bbox; }
00098constAABB& boundingBox() const { return mAABB; }
00099
00101voidsetBoundsDirty(bool dirty) { mBoundsDirty = dirty; }
00103boolboundsDirty() const { return mBoundsDirty; }
00104
00106voidsetCullingEnabled(bool enable) { mCullingEnabled = enable; }
00108boolcullingEnabled() const { return mCullingEnabled; }
00109
00110voidsetEnableMask(unsignedint enabled) { mEnableMask = enabled; }
00111unsignedintenableMask() const { return mEnableMask; }
00113 bool isEnabled(Actor*a) const;
00114
00115 protected:
00116SpheremSphere;
00117AABBmAABB;
00118unsignedintmEnableMask;
00119boolmBoundsDirty;
00120boolmCullingEnabled;
00121 };
00122 }
00123
00124 #endif
Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:03.
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