Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::FBOStencilBufferAttachment Member List

This is the complete list of members for vl::FBOStencilBufferAttachment, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
bindAttachment(FramebufferObject *fbo, EAttachmentPoint attach_point)vl::FBORenderbufferAttachment [protected, virtual]
createRenderBuffer()vl::FBORenderbufferAttachment
decReference()vl::Object [inline]
deleteRenderBuffer()vl::FBORenderbufferAttachment
FBOAbstractAttachment()vl::FBOAbstractAttachment [inline]
fboFramebuffers() const vl::FBOAbstractAttachment [inline]
FBORenderbufferAttachment()vl::FBORenderbufferAttachment [inline]
FBOStencilBufferAttachment(EStencilBufferFormat type=SBF_STENCIL_INDEX8)vl::FBOStencilBufferAttachment [inline]
handle() const vl::FBORenderbufferAttachment [inline]
height() const vl::FBORenderbufferAttachment [inline]
incReference() const vl::Object [inline]
initStorage(int w, int h, int samples)vl::FBORenderbufferAttachment
initStorage()vl::FBORenderbufferAttachment [inline]
internalType()vl::FBOStencilBufferAttachment [inline, protected, virtual]
mAutomaticDeletevl::Object [protected]
mFramebufferObjectsvl::FBOAbstractAttachment [protected]
mHandlevl::FBORenderbufferAttachment [protected]
mHeightvl::FBORenderbufferAttachment [protected]
mObjectNamevl::Object [protected]
mReallocateRenderbuffervl::FBORenderbufferAttachment [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mSamplesvl::FBORenderbufferAttachment [protected]
mTypevl::FBOStencilBufferAttachment [protected]
mWidthvl::FBORenderbufferAttachment [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
renderbufferStorageReady() const vl::FBORenderbufferAttachment [inline]
samples() const vl::FBORenderbufferAttachment [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setHandle(GLuint handle)vl::FBORenderbufferAttachment [inline]
setHeight(int h)vl::FBORenderbufferAttachment [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setSamples(int samples)vl::FBORenderbufferAttachment [inline]
setType(EStencilBufferFormat type)vl::FBOStencilBufferAttachment [inline]
setWidth(int w)vl::FBORenderbufferAttachment [inline]
type() const vl::FBOStencilBufferAttachment [inline]
unbindFromAllFBO()vl::FBOAbstractAttachment [virtual]
width() const vl::FBORenderbufferAttachment [inline]
~FBOAbstractAttachment()vl::FBOAbstractAttachment [inline, virtual]
~FBORenderbufferAttachment()vl::FBORenderbufferAttachment [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:10.
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