Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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A stencil renderbuffer to be attached to a FramebufferObject. More...
#include <FramebufferObject.hpp>
Public Member Functions | |
FBOStencilBufferAttachment (EStencilBufferFormat type=SBF_STENCIL_INDEX8) | |
Constructor. | |
void | setType (EStencilBufferFormat type) |
The type to specify when allocating the renderbuffer storage. | |
EStencilBufferFormat | type () const |
The type to specify when allocating the renderbuffer storage. | |
Protected Member Functions | |
virtual int | internalType () |
Protected Attributes | |
EStencilBufferFormat | mType |
A stencil renderbuffer to be attached to a FramebufferObject.
Definition at line 248 of file FramebufferObject.hpp.
vl::FBOStencilBufferAttachment::FBOStencilBufferAttachment | ( | EStencilBufferFormat | type = SBF_STENCIL_INDEX8 ) |
[inline] |
Constructor.
Definition at line 254 of file FramebufferObject.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
void vl::FBOStencilBufferAttachment::setType | ( | EStencilBufferFormat | type ) | [inline] |
The type to specify when allocating the renderbuffer storage.
Definition at line 261 of file FramebufferObject.hpp.
EStencilBufferFormat vl::FBOStencilBufferAttachment::type | ( | ) | const [inline] |
The type to specify when allocating the renderbuffer storage.
Definition at line 264 of file FramebufferObject.hpp.
virtual int vl::FBOStencilBufferAttachment::internalType | ( | ) | [inline, protected, virtual] |
Implements vl::FBORenderbufferAttachment.
Definition at line 267 of file FramebufferObject.hpp.
Definition at line 270 of file FramebufferObject.hpp.