Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::GhostCameraManipulator Member List

This is the complete list of members for vl::GhostCameraManipulator, including all inherited members.
addedListenerEvent(OpenGLContext *)vl::GhostCameraManipulator [inline, virtual]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
camera()vl::GhostCameraManipulator
camera() const vl::GhostCameraManipulator
decReference()vl::Object [inline]
destroyEvent()vl::GhostCameraManipulator [inline, virtual]
enableEvent(bool enabled)vl::GhostCameraManipulator [virtual]
fileDroppedEvent(const std::vector< String > &)vl::GhostCameraManipulator [inline, virtual]
GhostCameraManipulator()vl::GhostCameraManipulator
incReference() const vl::Object [inline]
initEvent()vl::GhostCameraManipulator [inline, virtual]
isEnabled() const vl::UIEventListener [inline]
keyPressEvent(unsigned short, EKey)vl::GhostCameraManipulator [inline, virtual]
keyReleaseEvent(unsigned short, EKey)vl::GhostCameraManipulator [inline, virtual]
mAutomaticDeletevl::Object [protected]
mCameravl::GhostCameraManipulator [protected]
mKeysBackwardvl::GhostCameraManipulator [protected]
mKeysDownvl::GhostCameraManipulator [protected]
mKeysForwardvl::GhostCameraManipulator [protected]
mKeysLeftvl::GhostCameraManipulator [protected]
mKeysRightvl::GhostCameraManipulator [protected]
mKeysUpvl::GhostCameraManipulator [protected]
mLastTimevl::GhostCameraManipulator [protected]
mMovementSpeedvl::GhostCameraManipulator [protected]
mObjectNamevl::Object [protected]
mouseDownEvent(EMouseButton, int, int)vl::GhostCameraManipulator [inline, virtual]
mouseMoveEvent(int x, int y)vl::GhostCameraManipulator [virtual]
mouseUpEvent(EMouseButton, int, int)vl::GhostCameraManipulator [inline, virtual]
mouseWheelEvent(int)vl::GhostCameraManipulator [inline, virtual]
movementSpeed() const vl::GhostCameraManipulator [inline]
mPositionvl::GhostCameraManipulator [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mRotationSpeedvl::GhostCameraManipulator [protected]
mXDegreesvl::GhostCameraManipulator [protected]
mYDegreesvl::GhostCameraManipulator [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
openglContext()vl::UIEventListener
openglContext() const vl::UIEventListener
operator=(const Object &other)vl::Object [inline]
position() const vl::GhostCameraManipulator [inline, protected]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
removedListenerEvent(OpenGLContext *)vl::GhostCameraManipulator [inline, virtual]
resizeEvent(int, int)vl::GhostCameraManipulator [inline, virtual]
rotationSpeed() const vl::GhostCameraManipulator [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setCamera(Camera *camera)vl::GhostCameraManipulator
setEnabled(bool enabled)vl::UIEventListener [inline, virtual]
setKeysBackward(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulator [inline]
setKeysDown(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulator [inline]
setKeysForward(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulator [inline]
setKeysLeft(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulator [inline]
setKeysRight(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulator [inline]
setKeysUp(EKey key, EKey modifier=Key_None)vl::GhostCameraManipulator [inline]
setMovementSpeed(real speed)vl::GhostCameraManipulator [inline]
setObjectName(const char *name)vl::Object [inline]
setPosition(vec3 position)vl::GhostCameraManipulator [inline, protected]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setRotationSpeed(real speed)vl::GhostCameraManipulator [inline]
setXDegrees(real degree)vl::GhostCameraManipulator [inline, protected]
setYDegrees(real degree)vl::GhostCameraManipulator [inline, protected]
UIEventListener()vl::UIEventListener [inline]
updateEvent()vl::GhostCameraManipulator [virtual]
visibilityEvent(bool)vl::GhostCameraManipulator [inline, virtual]
xDegrees()vl::GhostCameraManipulator [inline, protected]
yDegrees()vl::GhostCameraManipulator [inline, protected]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:10.
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