Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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The LoadWriterAC3D class is a ResourceLoadWriter capable of reading AC3D files. More...
#include <ioAC3D.hpp>
Public Member Functions | |
LoadWriterAC3D () | |
ref< ResourceDatabase > | loadResource (const String &path) const |
ref< ResourceDatabase > | loadResource (VirtualFile *file) const |
bool | writeResource (const String &, ResourceDatabase *) const |
Not supported yet. | |
bool | writeResource (VirtualFile *, ResourceDatabase *) const |
Not supported yet. |
The LoadWriterAC3D class is a ResourceLoadWriter capable of reading AC3D files.
Definition at line 73 of file ioAC3D.hpp.
vl::LoadWriterAC3D::LoadWriterAC3D | ( | ) | [inline] |
Definition at line 78 of file ioAC3D.hpp.
ref<ResourceDatabase> vl::LoadWriterAC3D::loadResource | ( | const String & | path ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
Definition at line 80 of file ioAC3D.hpp.
References vl::loadAC3D().
ref<ResourceDatabase> vl::LoadWriterAC3D::loadResource | ( | VirtualFile * | file ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
Definition at line 85 of file ioAC3D.hpp.
References vl::loadAC3D().
bool vl::LoadWriterAC3D::writeResource | ( | const String & | , |
ResourceDatabase * | |||
) | const [inline, virtual] |
bool vl::LoadWriterAC3D::writeResource | ( | VirtualFile * | , |
ResourceDatabase * | |||
) | const [inline, virtual] |