Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
[Download] [Tutorials] [All Classes] [Grouped Classes] |
apply(int index, const Camera *, OpenGLContext *ctx) const | vl::LogicOp | [virtual] |
as() | vl::Object | [inline] |
as() const | vl::Object | [inline] |
automaticDelete() const | vl::Object | [inline] |
clone() const | vl::LogicOp | [inline, virtual] |
decReference() | vl::Object | [inline] |
incReference() const | vl::Object | [inline] |
LogicOp(ELogicOp logicop=LO_COPY) | vl::LogicOp | [inline] |
logicOp() const | vl::LogicOp | [inline] |
mAutomaticDelete | vl::Object | [protected] |
mLogicOp | vl::LogicOp | [protected] |
mObjectName | vl::Object | [protected] |
mRefCountMutex | vl::Object | [protected] |
mReferenceCount | vl::Object | [mutable, protected] |
Object() | vl::Object | [inline] |
Object(const Object &other) | vl::Object | [inline] |
objectName() const | vl::Object | [inline] |
operator=(const Object &other) | vl::Object | [inline] |
refCountMutex() | vl::Object | [inline] |
refCountMutex() const | vl::Object | [inline] |
referenceCount() const | vl::Object | [inline] |
RenderState() | vl::RenderState | [inline] |
RenderStateNonIndexed() | vl::RenderStateNonIndexed | [inline] |
set(ELogicOp logicop) | vl::LogicOp | [inline] |
setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
setObjectName(const char *name) | vl::Object | [inline] |
setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
type() const | vl::LogicOp | [inline, virtual] |
~Object() | vl::Object | [protected, virtual] |