Visualization Library v1.0.3
A lightweight C++ OpenGL middleware for 2D/3D graphics
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SBF_STENCIL_INDEX1 :
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SBF_STENCIL_INDEX16 :
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SBF_STENCIL_INDEX4 :
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SBF_STENCIL_INDEX8 :
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SCM_OwnShaders :
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SCM_ShareShaders :
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SE_ASCII :
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SE_LATIN1 :
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SE_Unknown :
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SE_UTF16_BE :
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SE_UTF16_LE :
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SE_UTF32_BE :
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SE_UTF32_LE :
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SE_UTF8 :
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SilhouetteClosed :
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SilhouetteOpen :
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SM_FLAT :
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SM_SMOOTH :
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SM_SortBackToFront :
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SM_SortFrontToBack :
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SO_DECR :
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SO_DECR_WRAP :
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SO_INCR :
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SO_INCR_WRAP :
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SO_INVERT :
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SO_KEEP :
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SO_REPLACE :
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SO_ZERO :
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ST_ClipPlanes :
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ST_Enables :
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ST_FRAGMENT_SHADER :
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ST_GEOMETRY_SHADER :
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ST_Lights :
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ST_RenderStates :
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ST_TESS_CONTROL_SHADER :
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ST_TESS_EVALUATION_SHADER :
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ST_TextureSamplers :
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ST_VERTEX_SHADER :
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Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi
. All rights reserved.
Updated on Tue Feb 7 2017 00:55:13.
Permission is granted to use this page to write and publish articles regarding Visualization Library.