Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::BlendColor Class Reference

RenderState wrapping the OpenGL function glBlendColor(), see also http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::BlendColor:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 BlendColor (fvec4 blendcolor=fvec4(0, 0, 0, 0))
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (fvec4 blendcolor)
fvec4 blendColor () const
virtual ref< RenderStateclone () const

Protected Attributes

fvec4 mBlendColor

Detailed Description

RenderState wrapping the OpenGL function glBlendColor(), see also http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml for more information.

See also:
Shader, Effect, Actor

Definition at line 1455 of file Shader.hpp.


Constructor & Destructor Documentation

vl::BlendColor::BlendColor ( fvec4  blendcolor = fvec4(0,0,0,0) ) [inline]

Definition at line 1460 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::BlendColor::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 1465 of file Shader.hpp.

References vl::RS_BlendColor.

void BlendColor::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 684 of file Shader.cpp.

References vl::Vector4< T_Scalar >::a(), vl::Vector4< T_Scalar >::b(), vl::Vector4< T_Scalar >::g(), mBlendColor, vl::Vector4< T_Scalar >::r(), and VL_CHECK_OGL.

void vl::BlendColor::set ( fvec4  blendcolor ) [inline]

Definition at line 1469 of file Shader.hpp.

fvec4 vl::BlendColor::blendColor (  ) const [inline]

Definition at line 1471 of file Shader.hpp.

virtual ref<RenderState> vl::BlendColor::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 1473 of file Shader.hpp.


Member Data Documentation

Definition at line 1481 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
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