Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::LightModel Class Reference

RenderState wrapping the OpenGL function glLightModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::LightModel:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 LightModel ()
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void setLocalViewer (bool localviewer)
void setTwoSide (bool twoside)
void setColorControl (EColorControl colorcontrol)
void setAmbientColor (fvec4 ambientcolor)
bool localViewer () const
bool twoSide () const
EColorControl colorControl () const
fvec4 ambientColor () const
virtual ref< RenderStateclone () const

Protected Attributes

fvec4 mAmbientColor
EColorControl mColorControl
bool mLocalViewer
bool mTwoSide

Detailed Description

RenderState wrapping the OpenGL function glLightModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_LIGHTING

Definition at line 859 of file Shader.hpp.


Constructor & Destructor Documentation

vl::LightModel::LightModel (  ) [inline]

Definition at line 864 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::LightModel::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 869 of file Shader.hpp.

References vl::RS_LightModel.

void LightModel::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 524 of file Shader.cpp.

References vl::Has_GL_Version_1_1, vl::Has_GL_Version_1_2, mAmbientColor, mColorControl, mLocalViewer, mTwoSide, vl::Vector4< T_Scalar >::ptr(), and VL_CHECK_OGL.

void vl::LightModel::setLocalViewer ( bool  localviewer ) [inline]

Definition at line 873 of file Shader.hpp.

void vl::LightModel::setTwoSide ( bool  twoside ) [inline]

Definition at line 875 of file Shader.hpp.

void vl::LightModel::setColorControl ( EColorControl  colorcontrol ) [inline]

Definition at line 877 of file Shader.hpp.

void vl::LightModel::setAmbientColor ( fvec4  ambientcolor ) [inline]

Definition at line 879 of file Shader.hpp.

bool vl::LightModel::localViewer (  ) const [inline]

Definition at line 881 of file Shader.hpp.

bool vl::LightModel::twoSide (  ) const [inline]

Definition at line 883 of file Shader.hpp.

EColorControl vl::LightModel::colorControl (  ) const [inline]

Definition at line 885 of file Shader.hpp.

fvec4 vl::LightModel::ambientColor (  ) const [inline]

Definition at line 887 of file Shader.hpp.

virtual ref<RenderState> vl::LightModel::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 889 of file Shader.hpp.


Member Data Documentation

Definition at line 897 of file Shader.hpp.

Referenced by apply().

Definition at line 898 of file Shader.hpp.

Referenced by apply().

bool vl::LightModel::mLocalViewer [protected]

Definition at line 899 of file Shader.hpp.

Referenced by apply().

bool vl::LightModel::mTwoSide [protected]

Definition at line 900 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
Permission is granted to use this page to write and publish articles regarding Visualization Library.