Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Classes | Namespaces
OpenGLContext.hpp File Reference
#include <vlCore/Object.hpp>
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/FramebufferObject.hpp>
#include <vlGraphics/RenderState.hpp>
#include <vlGraphics/NaryQuickMap.hpp>
#include <vlGraphics/GLSL.hpp>
#include <vector>
#include <set>

Go to the source code of this file.

Classes

class  vl::OpenGLContextFormat
 The OpenGLContextFormat class encapsulates the settings of an OpenGL rendering context. More...
 
class  vl::OpenGLContext
 Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events. More...
 

Namespaces

 vl
 Visualization Library main namespace.