Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::LineStipple Member List

This is the complete list of members for vl::LineStipple, including all inherited members.

apply(int index, const Camera *, OpenGLContext *ctx) constvl::LineStipplevirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
clone() constvl::LineStippleinlinevirtual
decReference()vl::Objectinline
factor() constvl::LineStippleinline
incReference() constvl::Objectinline
LineStipple(int factor=1, GLushort pattern=~(GLushort) 0)vl::LineStippleinline
mAutomaticDeletevl::Objectprotected
mFactorvl::LineStippleprotected
mObjectNamevl::Objectprotected
mPatternvl::LineStippleprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
pattern() constvl::LineStippleinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderState()vl::RenderStateinline
RenderStateNonIndexed()vl::RenderStateNonIndexedinline
set(int factor, GLushort pattern)vl::LineStippleinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setFactor(int factor)vl::LineStippleinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setPattern(GLushort pattern)vl::LineStippleinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
type() constvl::LineStippleinlinevirtual
~Object()vl::Objectprotectedvirtual