Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vl::Log Class Referenceabstract

Utility class to generate logs. More...

#include <Log.hpp>

+ Inheritance diagram for vl::Log:

Public Member Functions

 Log ()
 
Logoperator<< (ELogLevel log_level)
 
Logoperator<< (const String &str)
 
Logoperator<< (const std::string &v)
 
Logoperator<< (const void *v)
 
Logoperator<< (const char *v)
 
Logoperator<< (char v)
 
Logoperator<< (unsigned char v)
 
Logoperator<< (short v)
 
Logoperator<< (unsigned short v)
 
Logoperator<< (int v)
 
Logoperator<< (unsigned int v)
 
Logoperator<< (long v)
 
Logoperator<< (unsigned long v)
 
Logoperator<< (long long v)
 
Logoperator<< (unsigned long long v)
 
Logoperator<< (double v)
 
Logoperator<< (float v)
 
- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 

Static Public Member Functions

static void setLogMutex (IMutex *mutex)
 The mutex used to synchronize concurrent calls to the log functions. More...
 
static IMutexlogMutex ()
 The mutex used to synchronize concurrent calls to the log functions. More...
 
static void notify (const String &message)
 Important application message for the user. More...
 
static void print (const String &message)
 Application message for the user. More...
 
static void debug (const String &message)
 Use this function to provide extra information useful to investigate and solve problems. More...
 
static void warning (const String &message)
 Use this function to provide information about situations that might lead to errors or loss of data. More...
 
static void error (const String &message)
 Use this function to provide information about run-time errors: file not found, out of memory, OpenGL version too old etc. More...
 
static void bug (const String &message)
 Use this function to provide information about programming errors: wrong parameter initialization, division by zero, imminent crash, inconsistent program state etc. More...
 

Protected Member Functions

virtual void printImplementation (ELogLevel level, const String &message)=0
 
- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 

Protected Attributes

ELogLevel mLogLevel
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Detailed Description

Utility class to generate logs.

Definition at line 45 of file Log.hpp.

Constructor & Destructor Documentation

◆ Log()

vl::Log::Log ( )
inline

Definition at line 50 of file Log.hpp.

References vl::LL_LogPrint.

Member Function Documentation

◆ bug()

void Log::bug ( const String message)
static

◆ debug()

void Log::debug ( const String message)
static

◆ error()

void Log::error ( const String message)
static

Use this function to provide information about run-time errors: file not found, out of memory, OpenGL version too old etc.

Note
Log generated only if verbosity level >= vl::VEL_VERBOSITY_ERROR

Synchronize log across threads.

Definition at line 165 of file Log.cpp.

References vl::defLogger(), vl::globalSettings(), vl::LL_LogError, logMutex(), printImplementation(), SET_TEXT_COLOR_RED, and vl::VEL_VERBOSITY_ERROR.

Referenced by vl::ActorTree::addChild(), vl::EdgeExtractor::addEdge(), vl::MemoryDirectory::addFile(), vl::PlyLoader::analyzeHeader(), vl::Material::apply(), vl::OpenGLContext::applyEnables(), vl::OpenGLContext::areUniformsColliding(), vl::Framebuffer::bindDrawBuffers(), vl::FramebufferObject::bindFramebuffer(), vl::Framebuffer::checkDrawBuffers(), vl::FramebufferObject::checkFramebufferStatus(), vl::ActorKdTree::child(), vlWin32::choosePixelFormat(), vl::GZipCodec::close(), vl::GLSLShader::compile(), vl::Portal::computeNormal(), vl::Image::contrast(), vl::Image::convertFormat(), vl::Image::convertType(), vl::CopyTexSubImage3D::copyPixels(), vl::createCubemap(), vl::Texture::createTexture(), vlX::VisitorLinkMapper::declareID(), vl::DiskDirectory::diskSubDir(), vl::Image::equalize(), vl::DiskDirectory::exists(), vl::QtDirectory::exists(), vlX::VLXClassWrapper_DrawCall::exportDrawCall(), vlX::VLXClassWrapper_Uniform::exportUniform(), vlX::VLXSerializer::exportVLX(), vl::ZippedFile::extract(), vl::AdjacencyExtractor::extract(), vl::EdgeExtractor::extractEdges(), vl::Extrusion::extrude(), vl::Extrusions::extrude(), vl::GZipCodec::fillUncompressedBuffer(), vl::ZippedFile::fillUncompressedBuffer(), vl::String::filterStrings(), vl::FontManager::FontManager(), vl::String::fromUTF16(), vl::RaycastVolume::generateTextureCoordinates(), vl::SlicedVolume::generateTextureCoordinates(), vl::genRGBAVolume(), vl::PlyLoader::PlyScalar::getAsFloat(), vl::PlyLoader::PlyScalar::getAsInt(), vl::DaeLoader::getSource(), vlX::VLTTokenizer::getToken(), vlX::VLXClassWrapper_Geometry::importGeometry(), vlX::VLXClassWrapper_Uniform::importUniform(), vlX::VLXClassWrapper_Array::importVLX(), vlX::VLXSerializer::importVLX(), vl::MorphingCallback::init(), vl::Terrain::init(), vl::ZippedDirectory::init(), vl::OpenGLContext::initGLContext(), vl::TriangleIteratorIndexed< TArray >::initialize(), vl::SceneManagerPortals::initialize(), vl::initializeOpenGL(), vlSDL::SDLWindow::initSDLWindow(), vl::FBORenderbufferAttachment::initStorage(), vlWin32::Win32Context::initWin32GLContext(), vl::OpenGLContext::isCleanState(), vlX::VisitorLinker::link(), vl::DiskDirectory::listFiles(), vl::QtDirectory::listFiles(), vl::MemoryDirectory::listFiles(), vl::ZippedDirectory::listFiles(), vl::MemoryDirectory::listFilesRecursive(), vl::ZippedDirectory::listFilesRecursive(), vl::DiskDirectory::listSubDirs(), vl::QtDirectory::listSubDirs(), vl::MemoryDirectory::listSubDirs(), vl::ZippedDirectory::listSubDirs(), vl::DaeLoader::load(), vl::VirtualFile::load(), vl::LoadWriterDae::load(), vl::load3DS(), vl::loadAC3D(), vl::loadBMP(), vl::loadCubemap(), vl::loadDAT(), vl::loadDDS(), vl::loadDICOM(), vl::loadImage(), vl::DaeLoader::loadImages(), vl::loadJPG(), vl::loadMD2(), vl::loadMHD(), vl::loadMOL2(), vl::loadOBJ(), vl::ObjLoader::loadOBJ(), vl::ObjLoader::loadObjMaterials(), vl::loadPLY(), vl::loadPNG(), vl::loadRAW(), vl::LoadWriterManager::loadResource(), vl::loadSTL(), vl::String::loadText(), vl::loadTGA(), vl::loadTIFF(), vlX::loadVLB(), vlX::loadVLT(), vlEGL::EGLWindow::makeCurrent(), vl::Geometry::makeGLESFriendly(), vl::MemoryDirectory::memorySubDir(), vl::GZipCodec::open(), vl::MemoryFile::open(), vl::QtFile::open(), vl::DiskFile::open(), vl::ZippedFile::open(), vlX::ParserVLT::parse(), vlX::ParserVLB::parse(), vl::A3DSLoader::parse3DS(), vl::DaeLoader::parseEffects(), vl::DaeLoader::parseGeometry(), vlX::ParserVLT::parseHeader(), vl::ObjTexture::parseLine(), vl::DaeLoader::parseNode(), vlX::ParserVLT::parseStructure(), vl::VirtualFile::peek(), vl::VectorGraphics::popMatrix(), vl::VectorGraphics::popScissor(), vl::VectorGraphics::popState(), vl::QtFile::position_Implementation(), vl::DiskFile::position_Implementation(), vl::QtDirectory::qtSubDir(), vl::Text::rawboundingRect(), vl::CoreText::rawboundingRect(), vl::PlyLoader::PlyScalar::read(), vl::A3DSLoader::read_3D_EDITOR_CHUNK(), vl::QtFile::read_Implementation(), vl::DiskFile::read_Implementation(), vl::GZipCodec::read_Implementation(), vl::A3DSLoader::read_MATERIAL_BLOCK(), vl::A3DSLoader::read_OBJECT_BLOCK(), vl::A3DSLoader::read_TRIANGULAR_MESH(), vl::A3DSLoader::readColChunk(), vl::PlyLoader::readHeader(), vl::A3DSLoader::readMapChunk(), vl::ReadPixels::readPixels(), vl::OcclusionCullRenderer::render(), vl::Rendering::render(), vl::DrawArrays::render(), vl::MultiDrawElements< ArrayUShort1 >::render(), vl::DrawElements< ArrayUShort1 >::render(), vl::Clear::render_Implementation(), vl::OcclusionCullRenderer::render_pass1(), vl::Renderer::renderRaw(), vl::Text::renderText(), vl::CoreText::renderText(), vl::BezierPatch::resize(), vl::saveDICOM(), vl::saveImage(), vl::saveJPG(), vl::savePNG(), vl::saveTGA(), vl::saveTIFF(), vlX::saveVLB(), vlX::saveVLT(), vlX::VLXSerializer::saveVLT(), vl::VirtualFile::seekSet(), vl::QtFile::seekSet_Implementation(), vl::DiskFile::seekSet_Implementation(), vl::GZipCodec::seekSet_Implementation(), vl::ActorTree::setChild(), vl::Texture::setMipLevel(), vl::MemoryDirectory::setPath(), vl::ZippedDirectory::setPath(), vl::VirtualDirectory::setPath(), vl::GLSLShader::setSource(), vl::DaeLoader::setup_vl_Effect(), vlX::VLXSerializer::signalExportError(), vlX::VLXSerializer::signalImportError(), vl::PolygonSimplifier::simplify(), vl::DiskFile::size(), vl::A3DSLoader::skipChunk(), vl::Geometry::sortVertices(), vl::Image::substituteColorGreenKey(), vl::Image::substituteColorRGB_RGB(), vl::Image::substituteColorRGB_RGBA(), vl::Texture::supports(), vlEGL::EGLWindow::swapBuffers(), vl::Tessellator::tessBeginData(), vl::Tessellator::tessellate(), vl::Tessellator::tessError(), vl::Tessellator::tessVertexData(), vl::Texture::Texture(), vl::PlyLoader::translateType(), vl::MarchingCubes::updateAlpha(), vl::MarchingCubes::updateColor(), vl::KeyValues::value(), vlX::vlx_EClearColorMode(), vlX::vlx_EClearFlags(), vlX::vlx_EColorMaterial(), vlX::vlx_EDepthTextureMode(), vlX::vlx_EEnable(), vlX::vlx_EPolygonFace(), vlX::vlx_EPrimitiveType(), vlX::vlx_EProjectionMatrixType(), vlX::vlx_ETexCompareFunc(), vlX::vlx_ETexCompareMode(), vlX::vlx_ETexParamFilter(), vlX::vlx_ETexParamWrap(), vlX::vlx_ETextureDimension(), vlX::vlx_ETextureFormat(), vlX::vlx_EUniformType(), vlX::vlx_EVertexAttribInterpretation(), vlX::vlx_mat4(), vl::QtFile::write_Implementation(), vl::DiskFile::write_Implementation(), vl::GZipCodec::write_Implementation(), vl::LoadWriterManager::writeResource(), vl::ZippedDirectory::ZippedDirectory(), and vl::ZippedDirectory::zippedSubDir().

◆ logMutex()

static IMutex* vl::Log::logMutex ( )
inlinestatic

The mutex used to synchronize concurrent calls to the log functions.

Definition at line 175 of file Log.hpp.

References vl::defLogger(), vl::setDefLogger(), and VLCORE_EXPORT.

Referenced by bug(), debug(), error(), notify(), print(), and warning().

◆ notify()

void Log::notify ( const String message)
static

Important application message for the user.

The message will be printed with an hightlighed color.

Note
Log generated only if verbosity level != vl::VEL_VERBOSITY_SILENT

Synchronize log across threads.

Definition at line 126 of file Log.cpp.

References vl::defLogger(), vl::globalSettings(), vl::LL_LogNotify, logMutex(), printImplementation(), SET_TEXT_COLOR_GREEN, and vl::VEL_VERBOSITY_SILENT.

◆ operator<<() [1/17]

Log& vl::Log::operator<< ( ELogLevel  log_level)
inline

Definition at line 56 of file Log.hpp.

◆ operator<<() [2/17]

Log& vl::Log::operator<< ( const String str)
inline

◆ operator<<() [3/17]

Log& vl::Log::operator<< ( const std::string &  v)
inline

Definition at line 72 of file Log.hpp.

References vl::String::fromStdString().

◆ operator<<() [4/17]

Log& vl::Log::operator<< ( const void *  v)
inline

Definition at line 78 of file Log.hpp.

References vl::String::fromPointer().

◆ operator<<() [5/17]

Log& vl::Log::operator<< ( const char *  v)
inline

Definition at line 84 of file Log.hpp.

◆ operator<<() [6/17]

Log& vl::Log::operator<< ( char  v)
inline

Definition at line 90 of file Log.hpp.

◆ operator<<() [7/17]

Log& vl::Log::operator<< ( unsigned char  v)
inline

Definition at line 96 of file Log.hpp.

References vl::String::fromUInt().

◆ operator<<() [8/17]

Log& vl::Log::operator<< ( short  v)
inline

Definition at line 102 of file Log.hpp.

References vl::String::fromInt().

◆ operator<<() [9/17]

Log& vl::Log::operator<< ( unsigned short  v)
inline

Definition at line 108 of file Log.hpp.

References vl::String::fromUInt().

◆ operator<<() [10/17]

Log& vl::Log::operator<< ( int  v)
inline

Definition at line 114 of file Log.hpp.

References vl::String::fromInt().

◆ operator<<() [11/17]

Log& vl::Log::operator<< ( unsigned int  v)
inline

Definition at line 120 of file Log.hpp.

References vl::String::fromUInt().

◆ operator<<() [12/17]

Log& vl::Log::operator<< ( long  v)
inline

Definition at line 126 of file Log.hpp.

References vl::String::fromLongLong().

◆ operator<<() [13/17]

Log& vl::Log::operator<< ( unsigned long  v)
inline

Definition at line 132 of file Log.hpp.

References vl::String::fromULongLong().

◆ operator<<() [14/17]

Log& vl::Log::operator<< ( long long  v)
inline

Definition at line 138 of file Log.hpp.

References vl::String::fromLongLong().

◆ operator<<() [15/17]

Log& vl::Log::operator<< ( unsigned long long  v)
inline

Definition at line 144 of file Log.hpp.

References vl::String::fromULongLong().

◆ operator<<() [16/17]

Log& vl::Log::operator<< ( double  v)
inline

Definition at line 150 of file Log.hpp.

References vl::String::fromDouble().

◆ operator<<() [17/17]

Log& vl::Log::operator<< ( float  v)
inline

Definition at line 156 of file Log.hpp.

References vl::String::fromDouble().

◆ print()

void Log::print ( const String message)
static

◆ printImplementation()

virtual void vl::Log::printImplementation ( ELogLevel  level,
const String message 
)
protectedpure virtual

Implemented in vl::StandardLog.

Referenced by bug(), debug(), error(), notify(), print(), and warning().

◆ setLogMutex()

static void vl::Log::setLogMutex ( IMutex mutex)
inlinestatic

The mutex used to synchronize concurrent calls to the log functions.

You should always install a log mutex when using VL in multi-threaded applications.

Definition at line 172 of file Log.hpp.

◆ warning()

void Log::warning ( const String message)
static

Use this function to provide information about situations that might lead to errors or loss of data.

Note
Log generated only if verbosity level >= vl::VEL_VERBOSITY_ERROR

Synchronize log across threads.

Definition at line 155 of file Log.cpp.

References vl::defLogger(), vl::globalSettings(), vl::LL_LogWarning, logMutex(), printImplementation(), SET_TEXT_COLOR_YELLOW, and vl::VEL_VERBOSITY_ERROR.

Referenced by vl::DrawCall::applyPatchParameters(), vl::GLSLProgram::applyUniformSet(), vl::Renderable::boundingBox(), vl::Renderable::boundingSphere(), vl::GLSLShader::compile(), vl::Geometry::computeNormals(), vl::LoadWriterManager::findLoader(), vl::LoadWriterManager::findWriter(), vl::DaeLoader::generateGeometry(), vlX::VLXClassWrapper_GLSLShader::importGLSLShader(), vl::initializeOpenGL(), vl::isDDS(), vl::isTGA(), vl::GLSLProgram::linkProgram(), vl::MemoryDirectory::listFilesRecursive(), vl::ZippedDirectory::listFilesRecursive(), vl::loadDDS(), vl::ObjLoader::loadOBJ(), vl::GLSLProgram::programBinary(), vl::DrawArrays::render(), vl::DrawElements< ArrayUShort1 >::render(), vl::Texture::setMipLevel(), vl::MemoryDirectory::setPath(), vl::ZippedDirectory::setPath(), vl::PolygonSimplifier::simplify(), vl::Geometry::sortVertices(), vl::Tessellator::tessellate(), vlX::VisitorIDCounter::visitList(), vlX::VisitorLinkMapper::visitList(), vlX::VisitorLinker::visitList(), vlX::VisitorExportToVLB::visitList(), vlX::VisitorExportToVLT::visitList(), vl::OpenGLContext::~OpenGLContext(), and vl::Transform::~Transform().

Member Data Documentation

◆ mLogLevel

ELogLevel vl::Log::mLogLevel
protected

Definition at line 165 of file Log.hpp.


The documentation for this class was generated from the following files: