Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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For internal use only. More...
#include <TriangleIterator.hpp>
Public Member Functions | |
TriangleIteratorMulti (const std::vector< GLint > *p_base_vertices, const std::vector< GLsizei > *p_count_vector, const TArray *idx_array, EPrimitiveType prim_type, bool prim_restart_on, int prim_restart_idx) | |
void | initialize () |
bool | next () |
bool | hasNext () const |
Public Member Functions inherited from vl::TriangleIteratorIndexed< TArray > | |
TriangleIteratorIndexed () | |
TriangleIteratorIndexed (const TArray *idx_array, EPrimitiveType prim_type, int base_vert, bool prim_restart_on, unsigned int prim_restart_idx) | |
virtual int | a () const |
virtual int | b () const |
virtual int | c () const |
void | initialize (int start=0, int end=-1) |
void | setBaseVertex (int base_vert) |
int | baseVertex () const |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Attributes | |
const std::vector< GLint > * | mpBaseVertices |
const std::vector< GLsizei > * | mpCountVector |
int | mCurPrim |
int | mStart |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
For internal use only.
See vl::TriangleIterator instead.
Definition at line 540 of file TriangleIterator.hpp.
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inline |
Definition at line 545 of file TriangleIterator.hpp.
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inlinevirtual |
Reimplemented from vl::TriangleIteratorIndexed< TArray >.
Definition at line 583 of file TriangleIterator.hpp.
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inline |
Definition at line 555 of file TriangleIterator.hpp.
References vl::TriangleIteratorIndexed< TArray >::initialize(), and VL_CHECK.
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inlinevirtual |
Reimplemented from vl::TriangleIteratorIndexed< TArray >.
Definition at line 567 of file TriangleIterator.hpp.
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protected |
Definition at line 594 of file TriangleIterator.hpp.
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protected |
Definition at line 592 of file TriangleIterator.hpp.
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protected |
Definition at line 593 of file TriangleIterator.hpp.
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protected |
Definition at line 595 of file TriangleIterator.hpp.
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:12.
© Copyright Michele Bosi. All rights reserved.