Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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RenderQueueSorter.hpp File Reference
#include <vlGraphics/RenderToken.hpp>

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Classes

class  vl::RenderQueueSorter
 The RenderQueueSorter class is the abstract base class of all the algorithms used to sort a set of RenderToken. More...
 
class  vl::RenderQueueSorterByShader
 Sorts the RenderTokens by their Shader pointer. More...
 
class  vl::RenderQueueSorterByRenderable
 Sorts the RenderTokens by their Renderable pointer. More...
 
class  vl::RenderQueueSorterBasic
 Sorts the RenderTokens by their Effect rank -> Actor rank -> Shader pointer -> Renderable pointer. More...
 
class  vl::RenderQueueSorterStandard
 Implements the default RenderQueueSorter. More...
 
class  vl::RenderQueueSorterOcclusion
 Implements a RenderQueueSorter that maximizes the z-buffer test efficiency as much as possible. More...
 
class  vl::RenderQueueSorterAggressive
 Sorts the RenderTokens by Effect rank -> Actor rank -> blending on/off -> Z distance form the Camera -> GLSL program -> render state set -> enable set -> texture set -> light set -> Shader pointer -> Renderable pointer. More...
 

Namespaces

 vl
 Visualization Library main namespace.