as() | vl::Object | inline |
as() const | vl::Object | inline |
automaticDelete() const | vl::Object | inline |
clearCache() | vl::EdgeRenderer | inline |
clearFlags() const | vl::RendererAbstract | inline |
creaseAngle() const | vl::EdgeRenderer | inline |
declareActor(Actor *act, const fvec4 &color) | vl::EdgeRenderer | |
declareActor(Actor *act) | vl::EdgeRenderer | |
decReference() | vl::Object | inline |
defaultLineColor() const | vl::EdgeRenderer | inline |
dispatchOnRendererFinished() | vl::RendererAbstract | inline |
dispatchOnRendererStarted() | vl::RendererAbstract | inline |
EdgeRenderer() | vl::EdgeRenderer | inline |
enableMask() const | vl::RendererAbstract | inline |
framebuffer() const | vl::Renderer | inlinevirtual |
framebuffer() | vl::Renderer | inlinevirtual |
frameClock() const | vl::RendererAbstract | inline |
incReference() const | vl::Object | inline |
incrementRenderTick() | vl::RendererAbstract | inline |
isEnabled(unsigned int mask) | vl::Renderer | inline |
isEnabled(const Actor *actor) | vl::Renderer | inline |
lineWidth() const | vl::EdgeRenderer | inline |
mActorCache | vl::EdgeRenderer | protected |
mAutomaticDelete | vl::Object | protected |
mClearFlags | vl::RendererAbstract | protected |
mCreaseAngle | vl::EdgeRenderer | protected |
mDefaultLineColor | vl::EdgeRenderer | protected |
mDummyEnables | vl::Renderer | protected |
mDummyStateSet | vl::Renderer | protected |
mEnableMask | vl::RendererAbstract | protected |
mFramebuffer | vl::Renderer | protected |
mFrameClock | vl::RendererAbstract | protected |
mLineWidth | vl::EdgeRenderer | protected |
mObjectName | vl::Object | protected |
mOnFinishedCallbacks | vl::RendererAbstract | protected |
mOnStartedCallbacks | vl::RendererAbstract | protected |
mOverriddenDefaultRenderStates | vl::Renderer | protected |
mPolygonOffsetFactor | vl::EdgeRenderer | protected |
mPolygonOffsetUnits | vl::EdgeRenderer | protected |
mProjViewTransfCallback | vl::Renderer | protected |
mRefCountMutex | vl::Object | protected |
mReferenceCount | vl::Object | mutableprotected |
mRenderTick | vl::RendererAbstract | protected |
mShaderOverrideMask | vl::Renderer | protected |
mShowCreases | vl::EdgeRenderer | protected |
mShowHiddenLines | vl::EdgeRenderer | protected |
mSmoothLines | vl::EdgeRenderer | protected |
mVisibleActors | vl::EdgeRenderer | protected |
Object() | vl::Object | inline |
Object(const Object &other) | vl::Object | inline |
objectName() const | vl::Object | inline |
onFinishedCallbacks() | vl::RendererAbstract | inline |
onFinishedCallbacks() const | vl::RendererAbstract | inline |
onStartedCallbacks() | vl::RendererAbstract | inline |
onStartedCallbacks() const | vl::RendererAbstract | inline |
operator=(const RendererAbstract &other) | vl::RendererAbstract | inline |
vl::Object::operator=(const Object &other) | vl::Object | inline |
overriddenDefaultRenderStates() | vl::Renderer | inline |
overriddenDefaultRenderStates() const | vl::Renderer | inline |
polygonOffsetFactor() const | vl::EdgeRenderer | inline |
polygonOffsetUnits() const | vl::EdgeRenderer | inline |
projViewTransfCallback() const | vl::Renderer | inline |
projViewTransfCallback() | vl::Renderer | inline |
refCountMutex() | vl::Object | inline |
refCountMutex() const | vl::Object | inline |
referenceCount() const | vl::Object | inline |
render(const RenderQueue *in_render_queue, Camera *camera, real frame_clock) | vl::EdgeRenderer | virtual |
Renderer() | vl::Renderer | |
RendererAbstract() | vl::RendererAbstract | inline |
renderLines(Camera *camera) | vl::EdgeRenderer | protected |
renderRaw(const RenderQueue *in_render_queue, Camera *camera, real frame_clock) | vl::Renderer | |
renderSolids(Camera *camera, real frame_clock) | vl::EdgeRenderer | protected |
renderTick() const | vl::RendererAbstract | inline |
setActorDirty(Actor *actor) | vl::EdgeRenderer | inline |
setAutomaticDelete(bool autodel_on) | vl::Object | inline |
setClearFlags(EClearFlags clear_flags) | vl::RendererAbstract | inline |
setCreaseAngle(float degrees) | vl::EdgeRenderer | inline |
setDefaultLineColor(const fvec4 &c) | vl::EdgeRenderer | inline |
setEnableMask(unsigned int mask) | vl::RendererAbstract | inline |
setFramebuffer(FramebufferObject *framebuffer) | vl::Renderer | inline |
setFrameClock(real t) | vl::RendererAbstract | inline |
setLineWidth(float width) | vl::EdgeRenderer | inline |
setObjectName(const char *name) | vl::Object | inline |
setObjectName(const std::string &name) | vl::Object | inline |
setPolygonOffsetFactor(float factor) | vl::EdgeRenderer | inline |
setPolygonOffsetUnits(float units) | vl::EdgeRenderer | inline |
setProjViewTransfCallback(ProjViewTransfCallback *callback) | vl::Renderer | inline |
setRefCountMutex(IMutex *mutex) | vl::Object | inline |
setShowCreases(bool show) | vl::EdgeRenderer | inline |
setShowHiddenLines(bool show) | vl::EdgeRenderer | inline |
setSmoothLines(bool smooth) | vl::EdgeRenderer | inline |
shaderOverrideMask() const | vl::Renderer | inline |
shaderOverrideMask() | vl::Renderer | inline |
showCreases() const | vl::EdgeRenderer | inline |
showHiddenLines() const | vl::EdgeRenderer | inline |
smoothLines() const | vl::EdgeRenderer | inline |
~Object() | vl::Object | protectedvirtual |
~Renderer() | vl::Renderer | inlinevirtual |