Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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Interpolates fvec2 values using a LinearInterpolator. More...
#include <LinearInterpolator.hpp>
Public Member Functions | |
LinearInterpolatorFVec2 () | |
LinearInterpolatorFVec2 (const std::vector< fvec2 > &path) | |
fvec2 | computePoint (float t) const |
Samples the interpolator at the given point. More... | |
LinearInterpolatorFVec2_T * | interpolator () |
const LinearInterpolatorFVec2_T * | interpolator () const |
void | setInterpolator (LinearInterpolatorFVec2_T *interpolator) |
Public Member Functions inherited from vl::Interpolator | |
Interpolator () | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Attributes | |
ref< LinearInterpolatorFVec2_T > | mInterpolator |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Interpolates fvec2 values using a LinearInterpolator.
Definition at line 124 of file LinearInterpolator.hpp.
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inline |
Definition at line 128 of file LinearInterpolator.hpp.
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inline |
Definition at line 129 of file LinearInterpolator.hpp.
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inlinevirtual |
Samples the interpolator at the given point.
Implements vl::InterpolatorFVec2.
Definition at line 130 of file LinearInterpolator.hpp.
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inline |
Definition at line 131 of file LinearInterpolator.hpp.
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inline |
Definition at line 132 of file LinearInterpolator.hpp.
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inline |
Definition at line 133 of file LinearInterpolator.hpp.
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protected |
Definition at line 135 of file LinearInterpolator.hpp.
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:51.
© Copyright Michele Bosi. All rights reserved.