Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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The LoadWriter3DS class is a ResourceLoadWriter capable of reading 3DS files. More...
#include <io3DS.hpp>
Public Member Functions | |
LoadWriter3DS () | |
ref< ResourceDatabase > | loadResource (const String &path) const |
ref< ResourceDatabase > | loadResource (VirtualFile *file) const |
bool | writeResource (const String &, ResourceDatabase *) const |
Not supported yet. More... | |
bool | writeResource (VirtualFile *, ResourceDatabase *) const |
Not supported yet. More... | |
Public Member Functions inherited from vl::ResourceLoadWriter | |
ResourceLoadWriter (const String &load_extensions, const String &write_extensions) | |
bool | canLoad (const String &extension) const |
Returns true if the given file type can be loaded. More... | |
const String & | loadExtensions () const |
Returns the string containing the file types that can be loaded. More... | |
void | setLoadExtensions (const String &extensions) |
Sets the set of file extensions that can be loaded. More... | |
bool | canWrite (const String &extension) const |
Returns true if the given file type can be written. More... | |
const String & | writeExtensions () const |
Returns the string containing the file types that can be written. More... | |
void | setWriteExtensions (const String &extensions) |
Sets the set of file extensions that can be written. More... | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::ResourceLoadWriter | |
String | mLoadExtensions |
String | mWriteExtensions |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
The LoadWriter3DS class is a ResourceLoadWriter capable of reading 3DS files.
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inlinevirtual |
Implements vl::ResourceLoadWriter.
Definition at line 64 of file io3DS.hpp.
References vl::load3DS().
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inlinevirtual |
Implements vl::ResourceLoadWriter.
Definition at line 69 of file io3DS.hpp.
References vl::load3DS().
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inlinevirtual |
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inlinevirtual |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:51.
© Copyright Michele Bosi. All rights reserved.