Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
#include <vlX/ClassWrapper.hpp>
#include <vlX/Registry.hpp>
#include <vlX/Serializer.hpp>
#include <vlX/Value.hpp>
#include <vlX/vlxutils.hpp>
#include <vlCore/LoadWriterManager.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlCore/DiskFile.hpp>
Go to the source code of this file.
Classes | |
class | vlX::LoadWriterVLX |
A vl::ResourceLoadWriter capable of reading Visualization Library's VLT and VLB files. More... | |
Namespaces | |
vlX | |
Functions | |
VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLT (vl::VirtualFile *file) |
VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLT (const vl::String &path) |
VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLB (vl::VirtualFile *file) |
VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLB (const vl::String &path) |
VLX_EXPORT bool | vlX::saveVLT (vl::VirtualFile *file, const vl::ResourceDatabase *) |
VLX_EXPORT bool | vlX::saveVLT (const vl::String &file, const vl::ResourceDatabase *) |
VLX_EXPORT bool | vlX::saveVLB (vl::VirtualFile *file, const vl::ResourceDatabase *) |
VLX_EXPORT bool | vlX::saveVLB (const vl::String &file, const vl::ResourceDatabase *) |
VLX_EXPORT bool | vlX::isVLT (vl::VirtualFile *file) |
VLX_EXPORT bool | vlX::isVLT (const vl::String &file) |
VLX_EXPORT bool | vlX::isVLB (vl::VirtualFile *file) |
VLX_EXPORT bool | vlX::isVLB (const vl::String &file) |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.