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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlX/ClassWrapper.hpp>#include <vlX/Registry.hpp>#include <vlX/Serializer.hpp>#include <vlX/Value.hpp>#include <vlX/vlxutils.hpp>#include <vlCore/LoadWriterManager.hpp>#include <vlCore/ResourceDatabase.hpp>#include <vlCore/DiskFile.hpp>Go to the source code of this file.
Classes | |
| class | vlX::LoadWriterVLX |
| A vl::ResourceLoadWriter capable of reading Visualization Library's VLT and VLB files. More... | |
Namespaces | |
| vlX | |
Functions | |
| VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLT (vl::VirtualFile *file) |
| VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLT (const vl::String &path) |
| VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLB (vl::VirtualFile *file) |
| VLX_EXPORT vl::ref< vl::ResourceDatabase > | vlX::loadVLB (const vl::String &path) |
| VLX_EXPORT bool | vlX::saveVLT (vl::VirtualFile *file, const vl::ResourceDatabase *) |
| VLX_EXPORT bool | vlX::saveVLT (const vl::String &file, const vl::ResourceDatabase *) |
| VLX_EXPORT bool | vlX::saveVLB (vl::VirtualFile *file, const vl::ResourceDatabase *) |
| VLX_EXPORT bool | vlX::saveVLB (const vl::String &file, const vl::ResourceDatabase *) |
| VLX_EXPORT bool | vlX::isVLT (vl::VirtualFile *file) |
| VLX_EXPORT bool | vlX::isVLT (const vl::String &file) |
| VLX_EXPORT bool | vlX::isVLB (vl::VirtualFile *file) |
| VLX_EXPORT bool | vlX::isVLB (const vl::String &file) |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.