Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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In this tutorial you will learn how to use the vl::Tessellator class to tessellate a concave or self intersecting polygon into a set of triangles that can be rendered with Visualization Library.
[From App_Tessellator.cpp
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Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:45.
© Copyright Michele Bosi. All rights reserved.