Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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Base interface for all MultiDrawElements* sub classes. More...
#include <MultiDrawElements.hpp>
Public Member Functions | |
virtual bool | primitiveRestartEnabled () const |
Returns whether the primitive-restart functionality is enabled or not. | |
void | setPrimitiveRestartEnabled (bool enabled) |
Enables the primitive-restart functionality. | |
void | finalizeSetup () |
Calls computePointerVector(), computeBufferObjectPointerVector() and resizes the base vertex array to fit the count vector. | |
void | setCountVector (const std::vector< GLsizei > &vcount) |
Sets the vector defining the length of each primitive and automatically computes the pointer vectors used to exectue glMultiDrawElements(). | |
void | setCountVector (const GLsizei *vcount, size_t size) |
Sets the vector defining the length of each primitive and automatically computes the pointer vectors used to exectue glMultiDrawElements(). | |
const std::vector< GLsizei > & | countVector () const |
The count vector used as 'count' parameter of glMultiDrawElements. | |
std::vector< GLsizei > & | countVector () |
The count vector used as 'count' parameter of glMultiDrawElements. | |
void | setBaseVertices (const std::vector< GLint > &base_verts) |
Returns the list of base vertices, one for each primitive. | |
const std::vector< GLint > & | baseVertices () const |
Returns the list of base vertices, one for each primitive. | |
std::vector< GLint > & | baseVertices () |
Returns the list of base vertices, one for each primitive. | |
virtual void | computePointerVector ()=0 |
Computes the pointer vector to be used when BufferObjects are DISABLED. | |
virtual void | computeBufferObjectPointerVector ()=0 |
Computes the pointer vector to be used when BufferObjects are ENABLED. | |
Protected Attributes | |
bool | mPrimitiveRestartEnabled |
std::vector< GLsizei > | mCountVector |
std::vector< GLint > | mBaseVertices |
Base interface for all MultiDrawElements* sub classes.
Implements the index-type-independent interface of the class. That is you can cast to MultiDrawElementsBase* and access its members without needing to know whether the actual class is a vl::MultiDrawElementsUInt, vl::MultiDrawElementsUShort or vl::MultiDrawElementsUByte.
Definition at line 52 of file MultiDrawElements.hpp.
virtual bool vl::MultiDrawElementsBase::primitiveRestartEnabled | ( | ) | const [inline, virtual] |
Returns whether the primitive-restart functionality is enabled or not.
See http://www.opengl.org/registry/specs/NV/primitive_restart.txt
Reimplemented from vl::DrawCall.
Definition at line 58 of file MultiDrawElements.hpp.
References mPrimitiveRestartEnabled.
Referenced by vl::VLXClassWrapper_DrawCall::exportDrawCall(), and vl::MultiDrawElements< ArrayUShort1 >::render().
void vl::MultiDrawElementsBase::setPrimitiveRestartEnabled | ( | bool | enabled ) | [inline] |
Enables the primitive-restart functionality.
See http://www.opengl.org/registry/specs/NV/primitive_restart.txt
Definition at line 61 of file MultiDrawElements.hpp.
References mPrimitiveRestartEnabled.
Referenced by vl::VLXClassWrapper_DrawCall::importDrawCall().
void vl::MultiDrawElementsBase::finalizeSetup | ( | ) | [inline] |
Calls computePointerVector(), computeBufferObjectPointerVector() and resizes the base vertex array to fit the count vector.
Definition at line 65 of file MultiDrawElements.hpp.
References computeBufferObjectPointerVector(), computePointerVector(), mBaseVertices, and mCountVector.
Referenced by setCountVector().
void vl::MultiDrawElementsBase::setCountVector | ( | const std::vector< GLsizei > & | vcount ) | [inline] |
Sets the vector defining the length of each primitive and automatically computes the pointer vectors used to exectue glMultiDrawElements().
Definition at line 77 of file MultiDrawElements.hpp.
References finalizeSetup(), and mCountVector.
Referenced by vl::MultiDrawElements< ArrayUShort1 >::operator=().
void vl::MultiDrawElementsBase::setCountVector | ( | const GLsizei * | vcount, |
size_t | size | ||
) | [inline] |
Sets the vector defining the length of each primitive and automatically computes the pointer vectors used to exectue glMultiDrawElements().
Definition at line 85 of file MultiDrawElements.hpp.
References finalizeSetup(), and mCountVector.
const std::vector<GLsizei>& vl::MultiDrawElementsBase::countVector | ( | ) | const [inline] |
The count vector used as 'count' parameter of glMultiDrawElements.
Definition at line 94 of file MultiDrawElements.hpp.
References mCountVector.
Referenced by vl::VLXClassWrapper_DrawCall::exportDrawCall(), vl::VLXClassWrapper_DrawCall::importDrawCall(), vl::MultiDrawElements< ArrayUShort1 >::render(), and vl::Geometry::shrinkDrawCalls().
std::vector<GLsizei>& vl::MultiDrawElementsBase::countVector | ( | ) | [inline] |
The count vector used as 'count' parameter of glMultiDrawElements.
Definition at line 97 of file MultiDrawElements.hpp.
References mCountVector.
void vl::MultiDrawElementsBase::setBaseVertices | ( | const std::vector< GLint > & | base_verts ) | [inline] |
Returns the list of base vertices, one for each primitive.
This will enable the use of glMultiDrawElementsBaseVertex() to render a set of primitives. See also http://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawElementsBaseVertex.xml
Definition at line 102 of file MultiDrawElements.hpp.
References mBaseVertices.
const std::vector<GLint>& vl::MultiDrawElementsBase::baseVertices | ( | ) | const [inline] |
Returns the list of base vertices, one for each primitive.
Definition at line 105 of file MultiDrawElements.hpp.
References mBaseVertices.
Referenced by vl::VLXClassWrapper_DrawCall::exportDrawCall(), vl::VLXClassWrapper_DrawCall::importDrawCall(), vl::MultiDrawElements< ArrayUShort1 >::render(), and vl::Geometry::shrinkDrawCalls().
std::vector<GLint>& vl::MultiDrawElementsBase::baseVertices | ( | ) | [inline] |
Returns the list of base vertices, one for each primitive.
Definition at line 108 of file MultiDrawElements.hpp.
References mBaseVertices.
virtual void vl::MultiDrawElementsBase::computePointerVector | ( | ) | [pure virtual] |
Computes the pointer vector to be used when BufferObjects are DISABLED.
Call this function after having updated the count vector and the index buffer indexBuffer().
Implemented in vl::MultiDrawElements< arr_type >, vl::MultiDrawElements< ArrayUInt1 >, vl::MultiDrawElements< ArrayUByte1 >, and vl::MultiDrawElements< ArrayUShort1 >.
Referenced by finalizeSetup(), and vl::VLXClassWrapper_DrawCall::importDrawCall().
virtual void vl::MultiDrawElementsBase::computeBufferObjectPointerVector | ( | ) | [pure virtual] |
Computes the pointer vector to be used when BufferObjects are ENABLED.
Call this function after having updated the count vector and the index buffer indexBuffer().
Implemented in vl::MultiDrawElements< arr_type >, vl::MultiDrawElements< ArrayUInt1 >, vl::MultiDrawElements< ArrayUByte1 >, and vl::MultiDrawElements< ArrayUShort1 >.
Referenced by finalizeSetup(), and vl::VLXClassWrapper_DrawCall::importDrawCall().
bool vl::MultiDrawElementsBase::mPrimitiveRestartEnabled [protected] |
std::vector<GLsizei> vl::MultiDrawElementsBase::mCountVector [protected] |
Definition at line 120 of file MultiDrawElements.hpp.
Referenced by vl::MultiDrawElements< ArrayUShort1 >::computePointerVector(), countVector(), finalizeSetup(), vl::MultiDrawElements< ArrayUShort1 >::indexIterator(), vl::MultiDrawElements< ArrayUShort1 >::operator=(), vl::MultiDrawElements< ArrayUShort1 >::render(), and setCountVector().
std::vector<GLint> vl::MultiDrawElementsBase::mBaseVertices [protected] |
Definition at line 121 of file MultiDrawElements.hpp.
Referenced by baseVertices(), finalizeSetup(), vl::MultiDrawElements< ArrayUShort1 >::indexIterator(), vl::MultiDrawElements< ArrayUShort1 >::render(), and setBaseVertices().