Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
[Download] [Tutorials] [All Classes] [Grouped Classes] |
Base class for those render states which have more than one binding points like lights, clipping planes and texture unit states. More...
#include <RenderState.hpp>
Public Member Functions | |
RenderStateIndexed () |
Base class for those render states which have more than one binding points like lights, clipping planes and texture unit states.
Definition at line 70 of file RenderState.hpp.
vl::RenderStateIndexed::RenderStateIndexed | ( | ) | [inline] |
Definition at line 75 of file RenderState.hpp.
References VL_DEBUG_SET_OBJECT_NAME.