Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
[Download] [Tutorials] [All Classes] [Grouped Classes] |
00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://visualizationlibrary.org */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #if !defined(ioTIFF_INCLUDE_ONCE) 00033 #define ioTIFF_INCLUDE_ONCE 00034 00035 #include <vlCore/ResourceLoadWriter.hpp> 00036 #include <vlCore/ResourceDatabase.hpp> 00037 #include <vlCore/Image.hpp> 00038 00039 namespace vl 00040 { 00041 class VirtualFile; 00042 class String; 00043 class Image; 00044 00045 VLCORE_EXPORT ref<Image> loadTIFF(VirtualFile* file); 00046 VLCORE_EXPORT ref<Image> loadTIFF(const String& path); 00047 VLCORE_EXPORT bool isTIFF(VirtualFile* file); 00048 VLCORE_EXPORT bool saveTIFF(const Image* src, const String& path); 00049 VLCORE_EXPORT bool saveTIFF(const Image* src, VirtualFile* file); 00050 00051 //--------------------------------------------------------------------------- 00052 // LoadWriterTIFF 00053 //--------------------------------------------------------------------------- 00057 class LoadWriterTIFF: public ResourceLoadWriter 00058 { 00059 VL_INSTRUMENT_CLASS(vl::LoadWriterTIFF, ResourceLoadWriter) 00060 public: 00061 00062 LoadWriterTIFF(): ResourceLoadWriter("|tif|tiff|", "|tif|tiff|") 00063 { 00064 VL_DEBUG_SET_OBJECT_NAME() 00065 } 00066 00067 ref<ResourceDatabase> loadResource(const String& path) const 00068 { 00069 ref<ResourceDatabase> res_db = new ResourceDatabase; 00070 ref<Image> img = loadTIFF(path); 00071 if (img) 00072 res_db->resources().push_back(img); 00073 return res_db; 00074 } 00075 00076 ref<ResourceDatabase> loadResource(VirtualFile* file) const 00077 { 00078 ref<ResourceDatabase> res_db = new ResourceDatabase; 00079 ref<Image> img = loadTIFF(file); 00080 if (img) 00081 res_db->resources().push_back(img); 00082 return res_db; 00083 } 00084 00085 bool writeResource(const String& path, ResourceDatabase* resource) const 00086 { 00087 bool ok = true; 00088 for(unsigned i=0; i<resource->count<Image>(); ++i) 00089 ok &= saveTIFF(resource->get<Image>(i), path); 00090 return ok; 00091 } 00092 00093 bool writeResource(VirtualFile* file, ResourceDatabase* resource) const 00094 { 00095 bool ok = true; 00096 for(unsigned i=0; i<resource->count<Image>(); ++i) 00097 ok &= saveTIFF(resource->get<Image>(i), file); 00098 return ok; 00099 } 00100 }; 00101 } 00102 00103 #endif