70 real
const NEPS = -0.0001f;
71 real
const PEPS = +0.0001f;
const T_Scalar & z() const
bool isOutside(const AABB &) const
real distance(const vec3 &v) const
Visualization Library main namespace.
int classify(const AABB &) const
returns 0 if the AABB intersects the plane, 1 if it's in the positive side, -1 if it's in the negativ...
float dot(float a, float b)
The AABB class implements an axis-aligned bounding box using vl::real precision.
const vec3 & maxCorner() const
Returns the corner of the AABB with the maximum x y z coordinates.
const T_Scalar & y() const
const vec3 & minCorner() const
Returns the corner of the AABB with the minimum x y z coordinates.
fvec3 vec3
Defined as: 'typedef fvec3 vec3'. See also VL_PIPELINE_PRECISION.
const T_Scalar & x() const