Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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Wrapper class of the OpenGL function glCopyTexSubImage. More...
#include <CopyTexSubImage.hpp>
Public Member Functions | |
CopyTexSubImage () | |
EReadDrawBuffer | readBuffer () const |
The source buffer used when copying color buffers, ignored when using depth textures. More... | |
void | setReadBuffer (EReadDrawBuffer render_buffer) |
The source buffer used when copying color buffers, ignored when using depth textures. More... | |
virtual bool | onRenderingStarted (const RenderingAbstract *) |
Reimplement to react to this event. More... | |
virtual bool | onRenderingFinished (const RenderingAbstract *) |
Reimplement to react to this event. More... | |
virtual bool | onRendererStarted (const RendererAbstract *) |
Reimplement to react to this event. More... | |
virtual bool | onRendererFinished (const RendererAbstract *) |
Reimplement to react to this event. More... | |
virtual void | copyPixels ()=0 |
Copies the pixels from the specified read buffer to the specified texture. More... | |
Public Member Functions inherited from vl::RenderEventCallback | |
RenderEventCallback () | |
void | setRemoveAfterCall (bool remove) |
Defines if the callback shall be removed after being executed. More... | |
bool | removeAfterCall () const |
Defines if the callback shall be removed after being executed. More... | |
void | setEnabled (bool enabled) |
Enabled/disabled callback. More... | |
bool | isEnabled () const |
Whether the callback is enabled or not. More... | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Attributes | |
EReadDrawBuffer | mReadBuffer |
Protected Attributes inherited from vl::RenderEventCallback | |
bool | mRemoveAfterCall |
bool | mEnabled |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Wrapper class of the OpenGL function glCopyTexSubImage.
Is the base class of CopyTexSubImage1D, CopyTexSubImage2D, CopyTexSubImage3D. Copies a rectangular pixels area from the specified read buffer to the specified portion of the texture. Can be bound to a Rendering as a RenderEventCallback in order to automatically copy the result of a rendering into a texture, see Rendering.
Definition at line 56 of file CopyTexSubImage.hpp.
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inline |
Definition at line 61 of file CopyTexSubImage.hpp.
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pure virtual |
Copies the pixels from the specified read buffer to the specified texture.
Implemented in vl::CopyTexSubImage3D, vl::CopyTexSubImage2D, and vl::CopyTexSubImage1D.
Referenced by onRendererFinished(), onRendererStarted(), onRenderingFinished(), and onRenderingStarted().
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inlinevirtual |
Reimplement to react to this event.
true
if the callback reacted to the given event. Implements vl::RenderEventCallback.
Definition at line 90 of file CopyTexSubImage.hpp.
References copyPixels().
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inlinevirtual |
Reimplement to react to this event.
true
if the callback reacted to the given event. Implements vl::RenderEventCallback.
Definition at line 84 of file CopyTexSubImage.hpp.
References copyPixels().
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inlinevirtual |
Reimplement to react to this event.
true
if the callback reacted to the given event. Implements vl::RenderEventCallback.
Definition at line 78 of file CopyTexSubImage.hpp.
References copyPixels().
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inlinevirtual |
Reimplement to react to this event.
true
if the callback reacted to the given event. Implements vl::RenderEventCallback.
Definition at line 72 of file CopyTexSubImage.hpp.
References copyPixels().
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inline |
The source buffer used when copying color buffers, ignored when using depth textures.
Definition at line 67 of file CopyTexSubImage.hpp.
References mReadBuffer.
Referenced by vl::CopyTexSubImage1D::copyPixels(), vl::CopyTexSubImage2D::copyPixels(), and vl::CopyTexSubImage3D::copyPixels().
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inline |
The source buffer used when copying color buffers, ignored when using depth textures.
Definition at line 70 of file CopyTexSubImage.hpp.
References mReadBuffer.
Referenced by vl::CopyTexSubImage1D::CopyTexSubImage1D(), vl::CopyTexSubImage2D::CopyTexSubImage2D(), and vl::CopyTexSubImage3D::CopyTexSubImage3D().
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protected |
Definition at line 102 of file CopyTexSubImage.hpp.
Referenced by readBuffer(), and setReadBuffer().
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:07.
© Copyright Michele Bosi. All rights reserved.