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| CopyTexSubImage1D (int level, int xoffset, int x, int y, int width, Texture *texture=NULL, EReadDrawBuffer read_buffer=RDB_BACK_LEFT) |
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void | setTexture (Texture *tex) |
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void | setLevel (int level) |
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void | setXOffset (int xoffset) |
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void | setX (int x) |
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void | setY (int y) |
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void | setWidth (int width) |
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Texture * | texture () |
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const Texture * | texture () const |
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int | level () const |
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int | xoffset () const |
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int | x () const |
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int | y () const |
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int | width () const |
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virtual void | copyPixels () |
| Copies the pixels from the specified read buffer to the specified texture. More...
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| CopyTexSubImage () |
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EReadDrawBuffer | readBuffer () const |
| The source buffer used when copying color buffers, ignored when using depth textures. More...
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void | setReadBuffer (EReadDrawBuffer render_buffer) |
| The source buffer used when copying color buffers, ignored when using depth textures. More...
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virtual bool | onRenderingStarted (const RenderingAbstract *) |
| Reimplement to react to this event. More...
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virtual bool | onRenderingFinished (const RenderingAbstract *) |
| Reimplement to react to this event. More...
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virtual bool | onRendererStarted (const RendererAbstract *) |
| Reimplement to react to this event. More...
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virtual bool | onRendererFinished (const RendererAbstract *) |
| Reimplement to react to this event. More...
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| RenderEventCallback () |
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void | setRemoveAfterCall (bool remove) |
| Defines if the callback shall be removed after being executed. More...
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bool | removeAfterCall () const |
| Defines if the callback shall be removed after being executed. More...
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void | setEnabled (bool enabled) |
| Enabled/disabled callback. More...
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bool | isEnabled () const |
| Whether the callback is enabled or not. More...
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| Object () |
| Constructor. More...
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| Object (const Object &other) |
| Copy constructor: copies the name, ref count mutex and user data. More...
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Object & | operator= (const Object &other) |
| Copy operator: copies the object's name, ref count mutex and user data. More...
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const std::string & | objectName () const |
| The name of the object, by default set to the object's class name. More...
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void | setObjectName (const char *name) |
| The name of the object, by default set to the object's class name in debug builds. More...
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void | setObjectName (const std::string &name) |
| The name of the object, by default set to the object's class name in debug builds. More...
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void | setRefCountMutex (IMutex *mutex) |
| The mutex used to protect the reference counting of an Object across multiple threads. More...
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IMutex * | refCountMutex () |
| The mutex used to protect the reference counting of an Object across multiple threads. More...
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const IMutex * | refCountMutex () const |
| The mutex used to protect the reference counting of an Object across multiple threads. More...
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int | referenceCount () const |
| Returns the number of references of an object. More...
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void | incReference () const |
| Increments the reference count of an object. More...
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void | decReference () |
| Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
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void | setAutomaticDelete (bool autodel_on) |
| If set to true the Object is deleted when its reference count reaches 0. More...
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bool | automaticDelete () const |
| If set to true the Object is deleted when its reference count reaches 0. More...
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template<class T > |
T * | as () |
| Casts an Object to the specified class. More...
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template<class T > |
const T * | as () const |
| Casts an Object to the specified class. More...
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Wraps glCopyTexSubImage1D, see also CopyTexSubImage.
Definition at line 106 of file CopyTexSubImage.hpp.