Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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A depth renderbuffer to be attached to a FramebufferObject. More...
#include <FramebufferObject.hpp>
Public Member Functions | |
FBODepthBufferAttachment (EDepthBufferFormat type=DBF_DEPTH_COMPONENT) | |
Constructor. More... | |
void | setType (EDepthBufferFormat type) |
The type to specify when allocating the renderbuffer storage. More... | |
EDepthBufferFormat | type () const |
The type to specify when allocating the renderbuffer storage. More... | |
Public Member Functions inherited from vl::FBORenderbufferAttachment | |
FBORenderbufferAttachment () | |
Constructor. More... | |
~FBORenderbufferAttachment () | |
Destructor. More... | |
void | createRenderBuffer () |
Creates a renderbuffer object calling glGenRenderbuffers(). More... | |
void | deleteRenderBuffer () |
Deletes the renderbuffer object created with the createRenderBuffer() method. More... | |
void | setHandle (GLuint handle) |
Sets the handle for this attachment, the handle must have been created by glGenRenderbuffers(). More... | |
GLuint | handle () const |
Returns the handle obtained by createRenderBuffer() using glGenRenderbuffers() More... | |
void | initStorage (int w, int h, int samples) |
Initializes the storage of the renderbuffer with the given sample count and dimensions. More... | |
void | initStorage () |
The same as calling initStorage( width(), height() ) More... | |
int | width () const |
Returns the with of the renderbuffer storage. More... | |
int | height () const |
Returns the height of the renderbuffer storage. More... | |
int | samples () const |
Returns the number of samples to be used when allocating the renderbuffer's storage. More... | |
void | setWidth (int w) |
The width of the renderbuffer storage to be allocated. More... | |
void | setHeight (int h) |
The height of the renderbuffer storage to be allocated. More... | |
void | setSamples (int samples) |
Sets the number of samples to be specified when allocating the renderbuffer's storage. More... | |
bool | renderbufferStorageReady () const |
Returns false if the renderbuffer storage needs to be created or reallocated due to a change of the sample count, renderbuffer type or dimension. More... | |
Public Member Functions inherited from vl::FBOAbstractAttachment | |
FBOAbstractAttachment () | |
Constructor. More... | |
virtual | ~FBOAbstractAttachment () |
Destructor. More... | |
virtual void | unbindFromAllFBO () |
Removes the FBO attachment from all bound FBO render targets. More... | |
const std::set< ref< FramebufferObject > > & | fboFramebuffers () const |
Returns an std::set containing the FramebufferObject that use this FBO attachment. More... | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Member Functions | |
virtual int | internalType () |
Protected Member Functions inherited from vl::FBORenderbufferAttachment | |
void | bindAttachment (FramebufferObject *fbo, EAttachmentPoint attach_point) |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes | |
EDepthBufferFormat | mType |
Protected Attributes inherited from vl::FBORenderbufferAttachment | |
GLuint | mHandle |
int | mWidth |
int | mHeight |
int | mSamples |
bool | mReallocateRenderbuffer |
Protected Attributes inherited from vl::FBOAbstractAttachment | |
std::set< ref< FramebufferObject > > | mFramebufferObjects |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
A depth renderbuffer to be attached to a FramebufferObject.
Definition at line 218 of file FramebufferObject.hpp.
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inline |
Constructor.
Definition at line 224 of file FramebufferObject.hpp.
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inlineprotectedvirtual |
Implements vl::FBORenderbufferAttachment.
Definition at line 237 of file FramebufferObject.hpp.
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inline |
The type to specify when allocating the renderbuffer storage.
Definition at line 231 of file FramebufferObject.hpp.
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inline |
The type to specify when allocating the renderbuffer storage.
Definition at line 234 of file FramebufferObject.hpp.
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protected |
Definition at line 240 of file FramebufferObject.hpp.
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:08.
© Copyright Michele Bosi. All rights reserved.