Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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The MDIWindow class is an MFC CView with the functionalities of a Win32Context (experimental). More...
#include <MDIWindow.hpp>
Public Member Functions | |
MDIWindow () | |
virtual | ~MDIWindow () |
HWND | hwnd () const |
Returns the Win32 window handle. More... | |
void | OnDraw (CDC *) |
Don't forget to reimplement this! More... | |
afx_msg void | OnPaint () |
afx_msg void | OnDestroy () |
afx_msg void | OnKeyDown (UINT nChar, UINT nRepCnt, UINT nFlags) |
afx_msg void | OnKeyUp (UINT nChar, UINT nRepCnt, UINT nFlags) |
afx_msg void | OnLButtonDblClk (UINT nFlags, CPoint point) |
afx_msg void | OnLButtonDown (UINT nFlags, CPoint point) |
afx_msg void | OnLButtonUp (UINT nFlags, CPoint point) |
afx_msg void | OnMButtonDblClk (UINT nFlags, CPoint point) |
afx_msg void | OnMButtonDown (UINT nFlags, CPoint point) |
afx_msg void | OnMButtonUp (UINT nFlags, CPoint point) |
afx_msg void | OnMouseMove (UINT nFlags, CPoint point) |
afx_msg BOOL | OnMouseWheel (UINT nFlags, short zDelta, CPoint pt) |
afx_msg void | OnRButtonDblClk (UINT nFlags, CPoint point) |
afx_msg void | OnRButtonDown (UINT nFlags, CPoint point) |
afx_msg void | OnRButtonUp (UINT nFlags, CPoint point) |
afx_msg void | OnSize (UINT nType, int cx, int cy) |
afx_msg void | OnDropFiles (HDROP hDropInfo) |
Public Member Functions inherited from vlWin32::Win32Context | |
Win32Context () | |
Win32Context (int w, int h) | |
~Win32Context () | |
HDC | hdc () const |
HGLRC | hglrc () const |
void | shareOpenGLResources (HGLRC hGLRC) |
Use this function when you want two OpenGL contexts to share their resources (display lists, textures, shader objects, buffer objects etc.) Equivalent to wglShareLists(this->hglrc(), hGLRC) More... | |
void | makeCurrent () |
Sets the OpenGL context as current for the calling thread. More... | |
void | update () |
If the OpenGLContext is a widget this function requests a redraw and generates an updateEvent(). More... | |
void | swapBuffers () |
Swaps the back and front buffers to present the last rendering. More... | |
void | setWindowTitle (const vl::String &title) |
If the OpenGL context is a top window this function sets its title. More... | |
void | show () |
If the OpenGL context is a widget this function makes it visible to the user. More... | |
void | hide () |
If the OpenGL context is a widget this function makes it invisible to the user. More... | |
void | getFocus () |
If the OpenGL context is a widget this function requests the mouse focus on it. More... | |
void | setMouseVisible (bool visible) |
If the OpenGL context is a widget this function sets whether the mouse is visible over it or not. More... | |
void | setMousePosition (int x, int y) |
If the OpenGL context is a widget this function sets the mouse position. More... | |
void | setPosition (int x, int y) |
If the OpenGL context is a widget this function sets its position. More... | |
vl::ivec2 | position () const |
If the OpenGL context is a widget this function returns its position. More... | |
void | setSize (int w, int h) |
The actual size of the OpenGL context, i.e. More... | |
vl::ivec2 | size () const |
The actual size of the OpenGL context, i.e. the client area if this is a window. More... | |
void | setWindowSize (int w, int h) |
Sets the size of the window. Note that if this Win32Window has window decorations the actual OpenGL context will be smaller than the given w and h parameters. More... | |
vl::ivec2 | windowSize () const |
Returns the size of the window and not the client area. More... | |
bool | setFullscreen (bool fullscreen_on) |
If the OpenGL context is a widget this function requests a maximization to fullscreen. More... | |
void | quitApplication () |
Calls the PostQuitMessage(0) function (Win32 API). More... | |
const std::vector< int > & | contextAttribs () const |
Context attributes used when creating an OpenGL 3.x / 4.x context. More... | |
std::vector< int > & | contextAttribs () |
Context attributes used when creating an OpenGL 3.x / 4.x context. More... | |
void | setContextAttribs (const int *attribs, int size) |
Context attributes used when creating an OpenGL 3.x / 4.x context. More... | |
Public Member Functions inherited from vl::OpenGLContext | |
OpenGLContext (int w=0, int h=0) | |
Constructor. More... | |
~OpenGLContext () | |
Destructor. More... | |
bool | initGLContext (bool log=true) |
Initializes the supported OpenGL extensions. More... | |
void | logOpenGLInfo () |
Logs some information about the OpenGL context. More... | |
const std::string & | extensions () const |
Returns the list of OpenGL extensions supported separated by '|' characters. More... | |
bool | isExtensionSupported (const char *ext_name) |
Returns true if the given extension is supported. More... | |
void * | getProcAddress (const char *function_name) |
Returns the address of an OpenGL extension function. More... | |
Framebuffer * | leftFramebuffer () |
The render target representing the default left framebuffer. More... | |
const Framebuffer * | leftFramebuffer () const |
The render target representing the default left framebuffer. More... | |
Framebuffer * | rightFramebuffer () |
The render target representing the default right framebuffer (if a stereo OpenGL context is present). More... | |
const Framebuffer * | rightFramebuffer () const |
The render target representing the default right framebuffer (if a stereo OpenGL context is present). More... | |
Framebuffer * | framebuffer () |
The default render target (always returns leftFramebuffer()). More... | |
const Framebuffer * | framebuffer () const |
The default render target (always returns leftFramebuffer()). More... | |
ref< FramebufferObject > | createFramebufferObject () |
Equivalent to "createFramebufferObject(0,0);" . More... | |
ref< FramebufferObject > | createFramebufferObject (int width, int height, EReadDrawBuffer draw_buffer=RDB_COLOR_ATTACHMENT0, EReadDrawBuffer read_buffer=RDB_COLOR_ATTACHMENT0) |
Creates a new FramebufferObject (framebuffer object Framebuffer). More... | |
void | destroyFramebufferObject (FramebufferObject *fbort) |
Destroys the specified FramebufferObject. More... | |
void | destroyAllFramebufferObjects () |
Removes all FramebufferObjects belonging to an OpenGLContext. More... | |
void | destroyAllOpenGLResources () |
Removes all OpenGL resources handled by the OpenGLContext. More... | |
virtual bool | fullscreen () const |
If the OpenGL context is a widget this function returns whether it has been maximized to fullscreen. More... | |
int | width () const |
Returns the width in pixels of an OpenGLContext. More... | |
int | height () const |
Returns the height in pixels of an OpenGLContext. More... | |
virtual bool | mouseVisible () const |
If the OpenGL context is a widget this function returns whether the mouse is visible over it or not. More... | |
void | setVSyncEnabled (bool enable) |
If the OpenGL context is a widget this function enabled/disables double buffer swapping to the monitor's vertical synch. More... | |
bool | vsyncEnabled () const |
If the OpenGL context is a widget this function returns whether vsync is enabled or not. More... | |
virtual void | setContinuousUpdate (bool continuous) |
If the OpenGL context is a widget this function sets whether its area is continuously updated at each frame. More... | |
bool | continuousUpdate () const |
If the OpenGL context is a widget this function returns whether its area is continuously updated at each frame. More... | |
void | addEventListener (UIEventListener *el) |
Adds an UIEventListener to be notified of OpenGLContext related events. More... | |
void | removeEventListener (UIEventListener *el) |
Removes an UIEventListener. More... | |
void | eraseAllEventListeners () |
Removes all UIEventListener previously registered. More... | |
const std::vector< ref< UIEventListener > > & | eventListeners () const |
The currently UIEventListener registered to be notified of OpenGLContext related events. More... | |
const UIEventListener * | eventListener (int i) const |
Returns the i-th UIEventListener registered to an OpenGLContext. More... | |
UIEventListener * | eventListener (int i) |
Returns the i-th UIEventListener registered to an OpenGLContext. More... | |
int | eventListenerCount () const |
Returns the number of UIEventListener registered to an OpenGLContext. More... | |
const OpenGLContextFormat & | openglContextInfo () const |
Returns an OpenGLContextFormat structure describing an OpenGLContext. More... | |
void | setOpenGLContextInfo (const OpenGLContextFormat &info) |
Sets the OpenGLContextFormat associated to an OpenGLContext. More... | |
void | ignoreNextMouseMoveEvent () |
Requests not to dispatch the next mouse move event. More... | |
void | dispatchResizeEvent (int w, int h) |
Dispatches the UIEventListener::resizeEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchMouseMoveEvent (int x, int y) |
Dispatches the UIEventListener::mouseMoveEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchMouseUpEvent (EMouseButton button, int x, int y) |
Dispatches the UIEventListener::mouseUpEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchMouseDownEvent (EMouseButton button, int x, int y) |
Dispatches the UIEventListener::mouseDownEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchMouseWheelEvent (int n) |
Dispatches the UIEventListener::mouseWheelEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchKeyPressEvent (unsigned short unicode_ch, EKey key) |
Dispatches the UIEventListener::keyPressEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchKeyReleaseEvent (unsigned short unicode_ch, EKey key) |
Dispatches the UIEventListener::keyReleaseEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchDestroyEvent () |
Dispatches the UIEventListener::destroyEvent() notification to the subscribed UIEventListener(s), calls destroyAllOpenGLResources() and eraseAllEventListeners() This event must be issued just before the actual GL context is destroyed. More... | |
void | dispatchUpdateEvent () |
Dispatches the UIEventListener::updateEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchVisibilityEvent (bool visible) |
Dispatches the UIEventListener::visibilityEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchInitEvent () |
Dispatches the UIEventListener::initEvent() notification to the subscribed UIEventListener objects. More... | |
void | dispatchFileDroppedEvent (const std::vector< String > &files) |
Dispatches the UIEventListener::fileDroppedEvent() notification to the subscribed UIEventListener objects. More... | |
const std::set< EKey > & | keyboard () const |
Returns the std::set containing the currently pressed keys. More... | |
bool | isKeyPressed (EKey key) const |
Returns true if the given key is pressed. More... | |
void | keyPress (EKey key) |
Inserts the specified key in the set of currently active keys - For internal use only. More... | |
void | keyRelease (EKey key) |
Removes the specified key from the set of currently active keys - For internal use only. More... | |
bool | isInitialized () const |
Returns true if the OpenGLContext is in an initialized state. More... | |
int | vertexAttribCount () const |
The number (clamped to VA_MaxAttribCount) of generic vertex attributes as returned by glGet(GL_MAX_VERTEX_ATTRIBS) More... | |
int | textureImageUnitCount () const |
The number (clamped to VL_MAX_TEXTURE_IMAGE_UNITS) of texture image units supported by the current hardware. More... | |
int | textureCoordCount () const |
The number (clamped to VL_MAX_LEGACY_TEXTURE_UNITS) of fixed function pipeline texture units supported by the current hardware. More... | |
bool | hasDoubleBuffer () const |
Returns true if an OpenGLContext supports double buffering. More... | |
void | useGLSLProgram (const GLSLProgram *glsl) |
Activates the given GLSLProgram or unbinds the current one if glsl is NULL. More... | |
void | bindVAS (const IVertexAttribSet *vas, bool use_vbo, bool force) |
Activates the specified vertex attribute set - For internal use only. More... | |
void | bindVAS_Attribs (const IVertexAttribSet *vas, bool use_vbo) |
void | bindVAS_Fixed (const IVertexAttribSet *vas, bool use_vbo) |
void | bindVAS_Reset () |
void | applyEnables (const EnableSet *cur) |
Applies an EnableSet to an OpenGLContext - Typically for internal use only. More... | |
void | applyRenderStates (const RenderStateSet *cur, const Camera *camera) |
Applies a RenderStateSet to an OpenGLContext - Typically for internal use only. More... | |
void | resetEnables () |
Resets all the interanal enable-tables - For internal use only. More... | |
void | resetRenderStates () |
Resets all the interanal render-states-tables - For internal use only. More... | |
void | setDefaultRenderState (const RenderStateSlot &rs_slot) |
Defines the default render state slot to be used by the opengl context. More... | |
const RenderStateSlot & | defaultRenderState (ERenderState rs) |
Returns the default render state slot used by VL when a specific render state type is left undefined. More... | |
void | resetContextStates (EResetContextStates start_or_finish) |
Resets the OpenGL states necessary to begin and finish a rendering. - For internal use only. More... | |
void | setTexUnitBinding (int unit_i, ETextureDimension target) |
Declares that texture unit unit_i is currently bound to the specified texture target. - For internal use only. More... | |
ETextureDimension | texUnitBinding (int unit_i) const |
Returnes the texture target currently active for the specified texture unit. - For internal use only. More... | |
const GLSLProgram * | glslProgram () const |
GLSLProgram * | glslProgram () |
bool | isCleanState (bool verbose) |
Checks whether the OpenGL state is clean or not. More... | |
const fvec3 & | normal () const |
const fvec4 & | color () const |
const fvec3 & | secondaryColor () const |
const fvec4 & | vertexAttribValue (int i) const |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Member Functions | |
BOOL | PreCreateWindow (CREATESTRUCT &cs) |
void | destroyGLContext () |
void | countAndCapture () |
void | countAndRelease () |
Protected Member Functions inherited from vlWin32::Win32Context | |
bool | initWin32GLContext (HGLRC share_context, const vl::String &title, const vl::OpenGLContextFormat &fmt, int x, int y, int width, int height) |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Static Protected Attributes | |
static CString | mClassName |
Additional Inherited Members | |
Static Public Member Functions inherited from vl::OpenGLContext | |
static bool | areUniformsColliding (const UniformSet *u1, const UniformSet *u2) |
Returns true if the two UniformSet contain at least one Uniform variable with the same name. More... | |
The MDIWindow class is an MFC CView with the functionalities of a Win32Context (experimental).
Definition at line 48 of file MDIWindow.hpp.
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inline |
Definition at line 51 of file MDIWindow.hpp.
References vl::Object::setAutomaticDelete().
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virtual |
Definition at line 84 of file MDIWindow.cpp.
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protected |
Definition at line 153 of file MDIWindow.cpp.
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protected |
Definition at line 160 of file MDIWindow.cpp.
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protected |
Definition at line 89 of file MDIWindow.cpp.
References NULL.
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inlinevirtual |
Returns the Win32 window handle.
Implements vlWin32::Win32Context.
Definition at line 56 of file MDIWindow.hpp.
void MDIWindow::OnDestroy | ( | ) |
Definition at line 112 of file MDIWindow.cpp.
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inline |
Don't forget to reimplement this!
Definition at line 59 of file MDIWindow.hpp.
void MDIWindow::OnDropFiles | ( | HDROP | hDropInfo | ) |
Definition at line 235 of file MDIWindow.cpp.
void MDIWindow::OnKeyDown | ( | UINT | nChar, |
UINT | nRepCnt, | ||
UINT | nFlags | ||
) |
Definition at line 137 of file MDIWindow.cpp.
References vl::Key_None, and vlWin32::translateKeyEvent().
void MDIWindow::OnKeyUp | ( | UINT | nChar, |
UINT | nRepCnt, | ||
UINT | nFlags | ||
) |
Definition at line 145 of file MDIWindow.cpp.
References vl::Key_None, and vlWin32::translateKeyEvent().
void MDIWindow::OnLButtonDblClk | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 170 of file MDIWindow.cpp.
References vl::LeftButton.
void MDIWindow::OnLButtonDown | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 176 of file MDIWindow.cpp.
References vl::LeftButton.
void MDIWindow::OnLButtonUp | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 182 of file MDIWindow.cpp.
References vl::LeftButton.
void MDIWindow::OnMButtonDblClk | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 188 of file MDIWindow.cpp.
References vl::MiddleButton.
void MDIWindow::OnMButtonDown | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 194 of file MDIWindow.cpp.
References vl::MiddleButton.
void MDIWindow::OnMButtonUp | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 200 of file MDIWindow.cpp.
References vl::MiddleButton.
void MDIWindow::OnMouseMove | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 206 of file MDIWindow.cpp.
BOOL MDIWindow::OnMouseWheel | ( | UINT | nFlags, |
short | zDelta, | ||
CPoint | pt | ||
) |
Definition at line 211 of file MDIWindow.cpp.
void MDIWindow::OnPaint | ( | ) |
Definition at line 118 of file MDIWindow.cpp.
References NULL.
void MDIWindow::OnRButtonDblClk | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 217 of file MDIWindow.cpp.
References vl::RightButton.
void MDIWindow::OnRButtonDown | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 223 of file MDIWindow.cpp.
References vl::RightButton.
void MDIWindow::OnRButtonUp | ( | UINT | nFlags, |
CPoint | point | ||
) |
Definition at line 229 of file MDIWindow.cpp.
References vl::RightButton.
void MDIWindow::OnSize | ( | UINT | nType, |
int | cx, | ||
int | cy | ||
) |
Definition at line 250 of file MDIWindow.cpp.
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protected |
Definition at line 77 of file MDIWindow.cpp.
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staticprotected |
Definition at line 95 of file MDIWindow.hpp.
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protected |
Definition at line 94 of file MDIWindow.hpp.
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:13.
© Copyright Michele Bosi. All rights reserved.