Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Object.cpp
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31 
32 #include <vlCore/Object.hpp>
33 #include <vlCore/Log.hpp>
34 #include <vlCore/Say.hpp>
35 
36 using namespace vl;
37 
38 //------------------------------------------------------------------------------
39 // Object
40 //------------------------------------------------------------------------------
41 #if VL_DEBUG_LIVING_OBJECTS
42  std::set< Object* > *Object::mDebug_LivingObjects = NULL;
43 #endif
44 //------------------------------------------------------------------------------
46 {
48  Log::bug(Say(
49  "Object '%s' is being deleted having still %n references! Pissible causes:\n"
50  "- illegal use of the 'delete' operator on an Object. Use ref<> instead.\n"
51  "- explicit call to Object::incReference().\n"
52  ) << mObjectName << mReferenceCount );
53 
54 #if VL_DEBUG_LIVING_OBJECTS
55  debug_living_objects()->erase(this);
56 #endif
57 }
58 //------------------------------------------------------------------------------
A simple String formatting class.
Definition: Say.hpp:124
int mReferenceCount
Definition: Object.hpp:303
Visualization Library main namespace.
virtual ~Object()
Definition: Object.cpp:45
static void bug(const String &message)
Use this function to provide information about programming errors: wrong parameter initialization...
Definition: Log.cpp:175
#define NULL
Definition: OpenGLDefs.hpp:81
bool automaticDelete() const
If set to true the Object is deleted when its reference count reaches 0.
Definition: Object.hpp:278
std::string mObjectName
Definition: Object.hpp:300