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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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Go to the source code of this file.
Classes | |
| class | vl::Log |
| Utility class to generate logs. More... | |
| class | vl::StandardLog |
| The StandardLog class outputs the log messages on the stdout device and optionally also on a specified file. More... | |
Namespaces | |
| vl | |
| Visualization Library main namespace. | |
Macros | |
| #define | VL_LOG (*::vl::defLogger()) |
| #define | VL_LOG_NOTIFY (VL_LOG << ::vl::LL_LogNotify) |
| #define | VL_LOG_PRINT (VL_LOG << ::vl::LL_LogPrint) |
| #define | VL_LOG_BUG (VL_LOG << ::vl::LL_LogBug) |
| #define | VL_LOG_ERROR (VL_LOG << ::vl::LL_LogError) |
| #define | VL_LOG_WARNING (VL_LOG << ::vl::LL_LogWarning) |
| #define | VL_LOG_DEBUG (VL_LOG << ::vl::LL_LogDebug) |
Functions | |
| VLCORE_EXPORT void | vl::setDefLogger (Log *logger) |
| Installs the default logger used by Visualization Library. Setting this to NULL will disable logging. More... | |
| VLCORE_EXPORT Log * | vl::defLogger () |
| Returns the currently installed default logger. More... | |
| #define VL_LOG (*::vl::defLogger()) |
| #define VL_LOG_BUG (VL_LOG << ::vl::LL_LogBug) |
| #define VL_LOG_DEBUG (VL_LOG << ::vl::LL_LogDebug) |
Definition at line 222 of file Log.hpp.
Referenced by vl::DaeLoader::bindMaterials(), vl::DaeLoader::generateGeometry(), vl::DaeLoader::parseAsset(), vl::DaeLoader::parseColor(), vl::DaeLoader::parseEffects(), and vl::DaeLoader::parseMaterials().
| #define VL_LOG_ERROR (VL_LOG << ::vl::LL_LogError) |
Definition at line 220 of file Log.hpp.
Referenced by vl::log_failed_check().
| #define VL_LOG_NOTIFY (VL_LOG << ::vl::LL_LogNotify) |
| #define VL_LOG_PRINT (VL_LOG << ::vl::LL_LogPrint) |
| #define VL_LOG_WARNING (VL_LOG << ::vl::LL_LogWarning) |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:42.
© Copyright Michele Bosi. All rights reserved.