Here is a list of all class members with links to the classes they belong to:
- h -
- half()
: vl::half
- handle()
: vl::BufferObject
, vl::FBORenderbufferAttachment
, vl::FramebufferObject
, vl::GLSLProgram
, vl::GLSLShader
, vl::Texture
, vlGLFW::GLFWWindow
, vlGLUT::GLUTWindow
- harvestNonLeafActors()
: vl::ActorKdTree
- has()
: vl::KeyValues
- hasAlpha()
: vl::Image
- hasDirective()
: vlX::VLXSerializer
- hasDoubleBuffer()
: vl::OpenGLContext
- hasDuplicatedChildren()
: vl::Transform
- hash()
: vl::MersenneTwister
, vl::TypeInfo
- hasKey()
: vl::NaryQuickMap< KeyType, ValueType, MaxMapType >
- hasNext()
: vl::IndexIterator
, vl::IndexIteratorAbstract
, vl::IndexIteratorDrawArrays
, vl::IndexIteratorElements< TArray >
, vl::TriangleIterator
, vl::TriangleIteratorAbstract
, vl::TriangleIteratorDirect
, vl::TriangleIteratorIndexed< TArray >
, vl::TriangleIteratorMulti< TArray >
- hasPixelBufferObject()
: vl::DrawPixels::Pixels
- hasTexture()
: vl::TextureImageUnit
- hasVertex()
: vl::PolygonSimplifier::Triangle
- hdc()
: vlWin32::Win32Context
- height()
: vl::AABB
, vl::CopyTexSubImage2D
, vl::CopyTexSubImage3D
, vl::FBORenderbufferAttachment
, vl::FramebufferObject
, vl::Glyph
, vl::Image
, vl::OpenGLContext
, vl::ReadPixels
, vl::Rect< T >
, vl::Terrain
, vl::Texture
, vl::Texture::SetupParams
, vl::Viewport
- heightmapTexture()
: vl::Terrain
- heightmapTextureFormat()
: vl::Terrain
- hglrc()
: vlWin32::Win32Context
- hiBit()
: vl::MersenneTwister
- hide()
: vl::OpenGLContext
, vlEGL::EGLWindow
, vlGLFW::GLFWWindow
, vlGLUT::GLUTWindow
, vlQt4::Qt4Widget
, vlQt5::Qt5Widget
, vlQt6::Qt6Widget
, vlWin32::Win32Context
, vlWX::WXGLCanvas
- highQualityNormals()
: vl::MarchingCubes
- Hint()
: vl::Hint
- hour()
: vl::Time
, vl::ZippedFileInfo
- hwnd()
: vlEGL::EGLWindow
, vlMFC::MDIWindow
, vlMFC::MFCWindow
, vlWin32::Win32Context
, vlWin32::Win32Window