|
| | CopyTexSubImage1D (int level, int xoffset, int x, int y, int width, Texture *texture=NULL, EReadDrawBuffer read_buffer=RDB_BACK_LEFT) |
| |
| void | setTexture (Texture *tex) |
| |
| void | setLevel (int level) |
| |
| void | setXOffset (int xoffset) |
| |
| void | setX (int x) |
| |
| void | setY (int y) |
| |
| void | setWidth (int width) |
| |
| Texture * | texture () |
| |
| const Texture * | texture () const |
| |
| int | level () const |
| |
| int | xoffset () const |
| |
| int | x () const |
| |
| int | y () const |
| |
| int | width () const |
| |
| virtual void | copyPixels () |
| | Copies the pixels from the specified read buffer to the specified texture. More...
|
| |
| | CopyTexSubImage () |
| |
| EReadDrawBuffer | readBuffer () const |
| | The source buffer used when copying color buffers, ignored when using depth textures. More...
|
| |
| void | setReadBuffer (EReadDrawBuffer render_buffer) |
| | The source buffer used when copying color buffers, ignored when using depth textures. More...
|
| |
| virtual bool | onRenderingStarted (const RenderingAbstract *) |
| | Reimplement to react to this event. More...
|
| |
| virtual bool | onRenderingFinished (const RenderingAbstract *) |
| | Reimplement to react to this event. More...
|
| |
| virtual bool | onRendererStarted (const RendererAbstract *) |
| | Reimplement to react to this event. More...
|
| |
| virtual bool | onRendererFinished (const RendererAbstract *) |
| | Reimplement to react to this event. More...
|
| |
| | RenderEventCallback () |
| |
| void | setRemoveAfterCall (bool remove) |
| | Defines if the callback shall be removed after being executed. More...
|
| |
| bool | removeAfterCall () const |
| | Defines if the callback shall be removed after being executed. More...
|
| |
| void | setEnabled (bool enabled) |
| | Enabled/disabled callback. More...
|
| |
| bool | isEnabled () const |
| | Whether the callback is enabled or not. More...
|
| |
| | Object () |
| | Constructor. More...
|
| |
| | Object (const Object &other) |
| | Copy constructor: copies the name, ref count mutex and user data. More...
|
| |
| Object & | operator= (const Object &other) |
| | Copy operator: copies the object's name, ref count mutex and user data. More...
|
| |
| const std::string & | objectName () const |
| | The name of the object, by default set to the object's class name. More...
|
| |
| void | setObjectName (const char *name) |
| | The name of the object, by default set to the object's class name in debug builds. More...
|
| |
| void | setObjectName (const std::string &name) |
| | The name of the object, by default set to the object's class name in debug builds. More...
|
| |
| void | setRefCountMutex (IMutex *mutex) |
| | The mutex used to protect the reference counting of an Object across multiple threads. More...
|
| |
| IMutex * | refCountMutex () |
| | The mutex used to protect the reference counting of an Object across multiple threads. More...
|
| |
| const IMutex * | refCountMutex () const |
| | The mutex used to protect the reference counting of an Object across multiple threads. More...
|
| |
| int | referenceCount () const |
| | Returns the number of references of an object. More...
|
| |
| void | incReference () const |
| | Increments the reference count of an object. More...
|
| |
| void | decReference () |
| | Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
|
| |
| void | setAutomaticDelete (bool autodel_on) |
| | If set to true the Object is deleted when its reference count reaches 0. More...
|
| |
| bool | automaticDelete () const |
| | If set to true the Object is deleted when its reference count reaches 0. More...
|
| |
| template<class T > |
| T * | as () |
| | Casts an Object to the specified class. More...
|
| |
| template<class T > |
| const T * | as () const |
| | Casts an Object to the specified class. More...
|
| |
Wraps glCopyTexSubImage1D, see also CopyTexSubImage.
Definition at line 106 of file CopyTexSubImage.hpp.