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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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A stencil renderbuffer to be attached to a FramebufferObject. More...
#include <FramebufferObject.hpp>
Inheritance diagram for vl::FBOStencilBufferAttachment:Public Member Functions | |
| FBOStencilBufferAttachment (EStencilBufferFormat type=SBF_STENCIL_INDEX8) | |
| Constructor. More... | |
| void | setType (EStencilBufferFormat type) |
| The type to specify when allocating the renderbuffer storage. More... | |
| EStencilBufferFormat | type () const |
| The type to specify when allocating the renderbuffer storage. More... | |
Public Member Functions inherited from vl::FBORenderbufferAttachment | |
| FBORenderbufferAttachment () | |
| Constructor. More... | |
| ~FBORenderbufferAttachment () | |
| Destructor. More... | |
| void | createRenderBuffer () |
| Creates a renderbuffer object calling glGenRenderbuffers(). More... | |
| void | deleteRenderBuffer () |
| Deletes the renderbuffer object created with the createRenderBuffer() method. More... | |
| void | setHandle (GLuint handle) |
| Sets the handle for this attachment, the handle must have been created by glGenRenderbuffers(). More... | |
| GLuint | handle () const |
| Returns the handle obtained by createRenderBuffer() using glGenRenderbuffers() More... | |
| void | initStorage (int w, int h, int samples) |
| Initializes the storage of the renderbuffer with the given sample count and dimensions. More... | |
| void | initStorage () |
| The same as calling initStorage( width(), height() ) More... | |
| int | width () const |
| Returns the with of the renderbuffer storage. More... | |
| int | height () const |
| Returns the height of the renderbuffer storage. More... | |
| int | samples () const |
| Returns the number of samples to be used when allocating the renderbuffer's storage. More... | |
| void | setWidth (int w) |
| The width of the renderbuffer storage to be allocated. More... | |
| void | setHeight (int h) |
| The height of the renderbuffer storage to be allocated. More... | |
| void | setSamples (int samples) |
| Sets the number of samples to be specified when allocating the renderbuffer's storage. More... | |
| bool | renderbufferStorageReady () const |
Returns false if the renderbuffer storage needs to be created or reallocated due to a change of the sample count, renderbuffer type or dimension. More... | |
Public Member Functions inherited from vl::FBOAbstractAttachment | |
| FBOAbstractAttachment () | |
| Constructor. More... | |
| virtual | ~FBOAbstractAttachment () |
| Destructor. More... | |
| virtual void | unbindFromAllFBO () |
| Removes the FBO attachment from all bound FBO render targets. More... | |
| const std::set< ref< FramebufferObject > > & | fboFramebuffers () const |
| Returns an std::set containing the FramebufferObject that use this FBO attachment. More... | |
Public Member Functions inherited from vl::Object | |
| Object () | |
| Constructor. More... | |
| Object (const Object &other) | |
| Copy constructor: copies the name, ref count mutex and user data. More... | |
| Object & | operator= (const Object &other) |
| Copy operator: copies the object's name, ref count mutex and user data. More... | |
| const std::string & | objectName () const |
| The name of the object, by default set to the object's class name. More... | |
| void | setObjectName (const char *name) |
| The name of the object, by default set to the object's class name in debug builds. More... | |
| void | setObjectName (const std::string &name) |
| The name of the object, by default set to the object's class name in debug builds. More... | |
| void | setRefCountMutex (IMutex *mutex) |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| IMutex * | refCountMutex () |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| const IMutex * | refCountMutex () const |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| int | referenceCount () const |
| Returns the number of references of an object. More... | |
| void | incReference () const |
| Increments the reference count of an object. More... | |
| void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
| void | setAutomaticDelete (bool autodel_on) |
| If set to true the Object is deleted when its reference count reaches 0. More... | |
| bool | automaticDelete () const |
| If set to true the Object is deleted when its reference count reaches 0. More... | |
| template<class T > | |
| T * | as () |
| Casts an Object to the specified class. More... | |
| template<class T > | |
| const T * | as () const |
| Casts an Object to the specified class. More... | |
Protected Member Functions | |
| virtual int | internalType () |
Protected Member Functions inherited from vl::FBORenderbufferAttachment | |
| void | bindAttachment (FramebufferObject *fbo, EAttachmentPoint attach_point) |
Protected Member Functions inherited from vl::Object | |
| virtual | ~Object () |
Protected Attributes | |
| EStencilBufferFormat | mType |
Protected Attributes inherited from vl::FBORenderbufferAttachment | |
| GLuint | mHandle |
| int | mWidth |
| int | mHeight |
| int | mSamples |
| bool | mReallocateRenderbuffer |
Protected Attributes inherited from vl::FBOAbstractAttachment | |
| std::set< ref< FramebufferObject > > | mFramebufferObjects |
Protected Attributes inherited from vl::Object | |
| std::string | mObjectName |
| IMutex * | mRefCountMutex |
| int | mReferenceCount |
| bool | mAutomaticDelete |
A stencil renderbuffer to be attached to a FramebufferObject.
Definition at line 254 of file FramebufferObject.hpp.
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inline |
Constructor.
Definition at line 260 of file FramebufferObject.hpp.
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inlineprotectedvirtual |
Implements vl::FBORenderbufferAttachment.
Definition at line 273 of file FramebufferObject.hpp.
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inline |
The type to specify when allocating the renderbuffer storage.
Definition at line 267 of file FramebufferObject.hpp.
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inline |
The type to specify when allocating the renderbuffer storage.
Definition at line 270 of file FramebufferObject.hpp.
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protected |
Definition at line 276 of file FramebufferObject.hpp.
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:50.
© Copyright Michele Bosi. All rights reserved.