Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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Abstract class to compute the appropriate LOD of an Actor or Effect. More...
#include <LODEvaluator.hpp>
Public Member Functions | |
LODEvaluator () | |
virtual int | evaluate (Actor *actor, Camera *camera)=0 |
Abstract class to compute the appropriate LOD of an Actor or Effect.
Definition at line 50 of file LODEvaluator.hpp.
vl::LODEvaluator::LODEvaluator | ( | ) | [inline] |
Definition at line 55 of file LODEvaluator.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
Implemented in vl::DistanceLODEvaluator, and vl::PixelLODEvaluator.