Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlCore/checks.hpp>
#include <vlCore/math_utils.hpp>
#include <vlCore/Vector4.hpp>
#include <vlGraphics/Viewport.hpp>
#include <vlGraphics/Frustum.hpp>
#include <vlCore/Ray.hpp>
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Classes | |
class | vl::Camera |
Represents a virtual camera defining, among other things, the point of view from which scenes can be rendered. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:42.
© Copyright Michele Bosi. All rights reserved.