Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Camera.hpp File Reference
#include <vlCore/checks.hpp>
#include <vlCore/math_utils.hpp>
#include <vlCore/Vector4.hpp>
#include <vlGraphics/Viewport.hpp>
#include <vlGraphics/Frustum.hpp>
#include <vlCore/Ray.hpp>

Go to the source code of this file.


class  vl::Camera
 Represents a virtual camera defining, among other things, the point of view from which scenes can be rendered. More...


 Visualization Library main namespace.