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Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::ObjLoader, including all inherited members.
| loadOBJ(VirtualFile *file) | vl::ObjLoader | |
| loadObjMaterials(VirtualFile *file, std::vector< ObjMaterial > &materials) | vl::ObjLoader | |
| materials() const | vl::ObjLoader | inline |
| materials() | vl::ObjLoader | inline |
| mCoords | vl::ObjLoader | protected |
| meshes() const | vl::ObjLoader | inline |
| meshes() | vl::ObjLoader | inline |
| mMaterials | vl::ObjLoader | protected |
| mMeshes | vl::ObjLoader | protected |
| mNormals | vl::ObjLoader | protected |
| mTexCoords | vl::ObjLoader | protected |
| normalArray() const | vl::ObjLoader | inline |
| normalArray() | vl::ObjLoader | inline |
| texCoordsArray() const | vl::ObjLoader | inline |
| texCoordsArray() | vl::ObjLoader | inline |
| vertexArray() const | vl::ObjLoader | inline |
| vertexArray() | vl::ObjLoader | inline |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:52.
© Copyright Michele Bosi. All rights reserved.