Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::ObjLoader, including all inherited members.
loadOBJ(VirtualFile *file) | vl::ObjLoader | |
loadObjMaterials(VirtualFile *file, std::vector< ObjMaterial > &materials) | vl::ObjLoader | |
materials() const | vl::ObjLoader | inline |
materials() | vl::ObjLoader | inline |
mCoords | vl::ObjLoader | protected |
meshes() const | vl::ObjLoader | inline |
meshes() | vl::ObjLoader | inline |
mMaterials | vl::ObjLoader | protected |
mMeshes | vl::ObjLoader | protected |
mNormals | vl::ObjLoader | protected |
mTexCoords | vl::ObjLoader | protected |
normalArray() const | vl::ObjLoader | inline |
normalArray() | vl::ObjLoader | inline |
texCoordsArray() const | vl::ObjLoader | inline |
texCoordsArray() | vl::ObjLoader | inline |
vertexArray() const | vl::ObjLoader | inline |
vertexArray() | vl::ObjLoader | inline |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:52.
© Copyright Michele Bosi. All rights reserved.