Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
Base cass for all class wrappers implementing the translation to/from its VLX representation. More...
#include <ClassWrapper.hpp>
Public Member Functions | |
virtual vl::ref< vl::Object > | importVLX (VLXSerializer &s, const VLXStructure *st)=0 |
virtual vl::ref< VLXStructure > | exportVLX (VLXSerializer &s, const vl::Object *obj)=0 |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Base cass for all class wrappers implementing the translation to/from its VLX representation.
Definition at line 45 of file ClassWrapper.hpp.
|
pure virtual |
Implemented in vlX::VLXClassWrapper_TextureImageUnit, vlX::VLXClassWrapper_TexParameter, vlX::VLXClassWrapper_Texture, vlX::VLXClassWrapper_ActorEventCallback, vlX::VLXClassWrapper_Material, vlX::VLXClassWrapper_Normal, vlX::VLXClassWrapper_SecondaryColor, vlX::VLXClassWrapper_Color, vlX::VLXClassWrapper_VertexAttrib, vlX::VLXClassWrapper_GLSLShader, vlX::VLXClassWrapper_GLSLProgram, vlX::VLXClassWrapper_ClipPlane, vlX::VLXClassWrapper_Light, vlX::VLXClassWrapper_Transform, vlX::VLXClassWrapper_Viewport, vlX::VLXClassWrapper_Camera, vlX::VLXClassWrapper_Actor, vlX::VLXClassWrapper_Effect, vlX::VLXClassWrapper_LODEvaluator, vlX::VLXClassWrapper_Shader, vlX::VLXClassWrapper_Uniform, vlX::VLXClassWrapper_ResourceDatabase, vlX::VLXClassWrapper_PatchParameter, vlX::VLXClassWrapper_DrawCall, vlX::VLXClassWrapper_Geometry, and vlX::VLXClassWrapper_Array.
Referenced by vlX::VLXSerializer::exportVLX().
|
pure virtual |
Implemented in vlX::VLXClassWrapper_TextureImageUnit, vlX::VLXClassWrapper_TexParameter, vlX::VLXClassWrapper_Texture, vlX::VLXClassWrapper_ActorEventCallback, vlX::VLXClassWrapper_Material, vlX::VLXClassWrapper_Normal, vlX::VLXClassWrapper_SecondaryColor, vlX::VLXClassWrapper_Color, vlX::VLXClassWrapper_VertexAttrib, vlX::VLXClassWrapper_GLSLShader, vlX::VLXClassWrapper_GLSLProgram, vlX::VLXClassWrapper_ClipPlane, vlX::VLXClassWrapper_Light, vlX::VLXClassWrapper_Transform, vlX::VLXClassWrapper_Viewport, vlX::VLXClassWrapper_Camera, vlX::VLXClassWrapper_Actor, vlX::VLXClassWrapper_Effect, vlX::VLXClassWrapper_LODEvaluator, vlX::VLXClassWrapper_Shader, vlX::VLXClassWrapper_Uniform, vlX::VLXClassWrapper_ResourceDatabase, vlX::VLXClassWrapper_PatchParameter, vlX::VLXClassWrapper_DrawCall, vlX::VLXClassWrapper_Geometry, and vlX::VLXClassWrapper_Array.
Referenced by vlX::VLXSerializer::importVLX().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:56.
© Copyright Michele Bosi. All rights reserved.