Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glColorMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
ColorMask (bool red=true, bool green=true, bool blue=true, bool alpha=true) | |
virtual ERenderState | type () const |
virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
void | set (bool red, bool green, bool blue, bool alpha) |
void | setRed (bool red) |
void | setGreen (bool green) |
void | setBlue (bool blue) |
void | setAlpha (bool alpha) |
bool | red () const |
bool | green () const |
bool | blue () const |
bool | alpha () const |
virtual ref< RenderState > | clone () const |
Protected Attributes | |
bool | mRed |
bool | mGreen |
bool | mBlue |
bool | mAlpha |
RenderState wrapping the OpenGL function glColorMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml for more information.
Definition at line 1488 of file Shader.hpp.
vl::ColorMask::ColorMask | ( | bool | red = true , |
bool | green = true , |
||
bool | blue = true , |
||
bool | alpha = true |
||
) | [inline] |
Definition at line 1493 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
virtual ERenderState vl::ColorMask::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 1498 of file Shader.hpp.
References vl::RS_ColorMask.
void ColorMask::apply | ( | int | index, |
const Camera * | camera, | ||
OpenGLContext * | ctx | ||
) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 723 of file Shader.cpp.
References mAlpha, mBlue, mGreen, mRed, and VL_CHECK_OGL.
void vl::ColorMask::set | ( | bool | red, |
bool | green, | ||
bool | blue, | ||
bool | alpha | ||
) | [inline] |
Definition at line 1502 of file Shader.hpp.
void vl::ColorMask::setRed | ( | bool | red ) | [inline] |
Definition at line 1504 of file Shader.hpp.
void vl::ColorMask::setGreen | ( | bool | green ) | [inline] |
Definition at line 1506 of file Shader.hpp.
void vl::ColorMask::setBlue | ( | bool | blue ) | [inline] |
Definition at line 1508 of file Shader.hpp.
void vl::ColorMask::setAlpha | ( | bool | alpha ) | [inline] |
Definition at line 1510 of file Shader.hpp.
bool vl::ColorMask::red | ( | ) | const [inline] |
Definition at line 1512 of file Shader.hpp.
bool vl::ColorMask::green | ( | ) | const [inline] |
Definition at line 1514 of file Shader.hpp.
bool vl::ColorMask::blue | ( | ) | const [inline] |
Definition at line 1516 of file Shader.hpp.
bool vl::ColorMask::alpha | ( | ) | const [inline] |
Definition at line 1518 of file Shader.hpp.
virtual ref<RenderState> vl::ColorMask::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 1520 of file Shader.hpp.
bool vl::ColorMask::mRed [protected] |
Definition at line 1528 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mGreen [protected] |
Definition at line 1529 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mBlue [protected] |
Definition at line 1530 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mAlpha [protected] |
Definition at line 1531 of file Shader.hpp.
Referenced by apply().