Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glColorMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
| ColorMask (bool red=true, bool green=true, bool blue=true, bool alpha=true) | |
| virtual ERenderState | type () const |
| virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
| The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
| void | set (bool red, bool green, bool blue, bool alpha) |
| void | setRed (bool red) |
| void | setGreen (bool green) |
| void | setBlue (bool blue) |
| void | setAlpha (bool alpha) |
| bool | red () const |
| bool | green () const |
| bool | blue () const |
| bool | alpha () const |
| virtual ref< RenderState > | clone () const |
Protected Attributes | |
| bool | mRed |
| bool | mGreen |
| bool | mBlue |
| bool | mAlpha |
RenderState wrapping the OpenGL function glColorMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml for more information.
Definition at line 1488 of file Shader.hpp.
| vl::ColorMask::ColorMask | ( | bool | red = true, |
| bool | green = true, |
||
| bool | blue = true, |
||
| bool | alpha = true |
||
| ) | [inline] |
Definition at line 1493 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual ERenderState vl::ColorMask::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 1498 of file Shader.hpp.
References vl::RS_ColorMask.
| void ColorMask::apply | ( | int | index, |
| const Camera * | camera, | ||
| OpenGLContext * | ctx | ||
| ) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 723 of file Shader.cpp.
References mAlpha, mBlue, mGreen, mRed, and VL_CHECK_OGL.
| void vl::ColorMask::set | ( | bool | red, |
| bool | green, | ||
| bool | blue, | ||
| bool | alpha | ||
| ) | [inline] |
Definition at line 1502 of file Shader.hpp.
| void vl::ColorMask::setRed | ( | bool | red ) | [inline] |
Definition at line 1504 of file Shader.hpp.
| void vl::ColorMask::setGreen | ( | bool | green ) | [inline] |
Definition at line 1506 of file Shader.hpp.
| void vl::ColorMask::setBlue | ( | bool | blue ) | [inline] |
Definition at line 1508 of file Shader.hpp.
| void vl::ColorMask::setAlpha | ( | bool | alpha ) | [inline] |
Definition at line 1510 of file Shader.hpp.
| bool vl::ColorMask::red | ( | ) | const [inline] |
Definition at line 1512 of file Shader.hpp.
| bool vl::ColorMask::green | ( | ) | const [inline] |
Definition at line 1514 of file Shader.hpp.
| bool vl::ColorMask::blue | ( | ) | const [inline] |
Definition at line 1516 of file Shader.hpp.
| bool vl::ColorMask::alpha | ( | ) | const [inline] |
Definition at line 1518 of file Shader.hpp.
| virtual ref<RenderState> vl::ColorMask::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 1520 of file Shader.hpp.
bool vl::ColorMask::mRed [protected] |
Definition at line 1528 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mGreen [protected] |
Definition at line 1529 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mBlue [protected] |
Definition at line 1530 of file Shader.hpp.
Referenced by apply().
bool vl::ColorMask::mAlpha [protected] |
Definition at line 1531 of file Shader.hpp.
Referenced by apply().