Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glPointSize(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
PointSize (float pointsize=1.0f) | |
virtual ERenderState | type () const |
virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
void | set (float pointsize) |
float | pointSize () const |
virtual ref< RenderState > | clone () const |
Protected Attributes | |
float | mPointSize |
RenderState wrapping the OpenGL function glPointSize(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml for more information.
Definition at line 1116 of file Shader.hpp.
vl::PointSize::PointSize | ( | float | pointsize = 1.0f ) |
[inline] |
Definition at line 1121 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
virtual ERenderState vl::PointSize::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 1126 of file Shader.hpp.
References vl::RS_PointSize.
void PointSize::apply | ( | int | index, |
const Camera * | camera, | ||
OpenGLContext * | ctx | ||
) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 581 of file Shader.cpp.
References mPointSize, and VL_CHECK_OGL.
void vl::PointSize::set | ( | float | pointsize ) | [inline] |
Definition at line 1130 of file Shader.hpp.
float vl::PointSize::pointSize | ( | ) | const [inline] |
Definition at line 1132 of file Shader.hpp.
virtual ref<RenderState> vl::PointSize::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 1134 of file Shader.hpp.
float vl::PointSize::mPointSize [protected] |
Definition at line 1142 of file Shader.hpp.
Referenced by apply().