Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::PointSize Class Reference

RenderState wrapping the OpenGL function glPointSize(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PointSize:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 PointSize (float pointsize=1.0f)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (float pointsize)
float pointSize () const
virtual ref< RenderStateclone () const

Protected Attributes

float mPointSize

Detailed Description

RenderState wrapping the OpenGL function glPointSize(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_POINT_SMOOTH, vl::EN_POINT_SPRITE

Definition at line 1116 of file Shader.hpp.


Constructor & Destructor Documentation

vl::PointSize::PointSize ( float  pointsize = 1.0f ) [inline]

Definition at line 1121 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::PointSize::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 1126 of file Shader.hpp.

References vl::RS_PointSize.

void PointSize::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 581 of file Shader.cpp.

References mPointSize, and VL_CHECK_OGL.

void vl::PointSize::set ( float  pointsize ) [inline]

Definition at line 1130 of file Shader.hpp.

float vl::PointSize::pointSize (  ) const [inline]

Definition at line 1132 of file Shader.hpp.

virtual ref<RenderState> vl::PointSize::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 1134 of file Shader.hpp.


Member Data Documentation

float vl::PointSize::mPointSize [protected]

Definition at line 1142 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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