Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glPolygonMode(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
| PolygonMode (EPolygonMode frontface=PM_FILL, EPolygonMode backface=PM_FILL) | |
| virtual ERenderState | type () const |
| virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
| The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
| void | set (EPolygonMode frontface, EPolygonMode backface) |
| void | setFrontFace (EPolygonMode frontface) |
| void | setBackFace (EPolygonMode backface) |
| EPolygonMode | frontFace () const |
| EPolygonMode | backFace () const |
| virtual ref< RenderState > | clone () const |
Protected Attributes | |
| EPolygonMode | mFrontFace |
| EPolygonMode | mBackFace |
RenderState wrapping the OpenGL function glPolygonMode(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml for more information.
Definition at line 527 of file Shader.hpp.
| vl::PolygonMode::PolygonMode | ( | EPolygonMode | frontface = PM_FILL, |
| EPolygonMode | backface = PM_FILL |
||
| ) | [inline] |
Definition at line 532 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual ERenderState vl::PolygonMode::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 537 of file Shader.hpp.
References vl::RS_PolygonMode.
| void PolygonMode::apply | ( | int | index, |
| const Camera * | camera, | ||
| OpenGLContext * | ctx | ||
| ) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 279 of file Shader.cpp.
References mBackFace, mFrontFace, and VL_CHECK_OGL.
| void vl::PolygonMode::set | ( | EPolygonMode | frontface, |
| EPolygonMode | backface | ||
| ) | [inline] |
Definition at line 541 of file Shader.hpp.
| void vl::PolygonMode::setFrontFace | ( | EPolygonMode | frontface ) | [inline] |
Definition at line 543 of file Shader.hpp.
| void vl::PolygonMode::setBackFace | ( | EPolygonMode | backface ) | [inline] |
Definition at line 545 of file Shader.hpp.
| EPolygonMode vl::PolygonMode::frontFace | ( | ) | const [inline] |
Definition at line 547 of file Shader.hpp.
| EPolygonMode vl::PolygonMode::backFace | ( | ) | const [inline] |
Definition at line 549 of file Shader.hpp.
| virtual ref<RenderState> vl::PolygonMode::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 551 of file Shader.hpp.
EPolygonMode vl::PolygonMode::mFrontFace [protected] |
Definition at line 559 of file Shader.hpp.
Referenced by apply().
EPolygonMode vl::PolygonMode::mBackFace [protected] |
Definition at line 560 of file Shader.hpp.
Referenced by apply().