Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glPolygonOffset(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
PolygonOffset () | |
virtual ERenderState | type () const |
PolygonOffset (float factor, float units) | |
virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
void | set (float factor, float units) |
void | setFactor (float factor) |
void | setUnits (float units) |
float | factor () const |
float | units () const |
virtual ref< RenderState > | clone () const |
Protected Attributes | |
float | mFactor |
float | mUnits |
RenderState wrapping the OpenGL function glPolygonOffset(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml for more information.
Definition at line 963 of file Shader.hpp.
vl::PolygonOffset::PolygonOffset | ( | ) | [inline] |
Definition at line 968 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
vl::PolygonOffset::PolygonOffset | ( | float | factor, |
float | units | ||
) | [inline] |
Definition at line 975 of file Shader.hpp.
virtual ERenderState vl::PolygonOffset::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 973 of file Shader.hpp.
References vl::RS_PolygonOffset.
void PolygonOffset::apply | ( | int | index, |
const Camera * | camera, | ||
OpenGLContext * | ctx | ||
) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 553 of file Shader.cpp.
References mFactor, mUnits, and VL_CHECK_OGL.
void vl::PolygonOffset::set | ( | float | factor, |
float | units | ||
) | [inline] |
Definition at line 979 of file Shader.hpp.
void vl::PolygonOffset::setFactor | ( | float | factor ) | [inline] |
Definition at line 981 of file Shader.hpp.
void vl::PolygonOffset::setUnits | ( | float | units ) | [inline] |
Definition at line 983 of file Shader.hpp.
float vl::PolygonOffset::factor | ( | ) | const [inline] |
Definition at line 985 of file Shader.hpp.
float vl::PolygonOffset::units | ( | ) | const [inline] |
Definition at line 987 of file Shader.hpp.
virtual ref<RenderState> vl::PolygonOffset::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 989 of file Shader.hpp.
float vl::PolygonOffset::mFactor [protected] |
Definition at line 997 of file Shader.hpp.
Referenced by apply().
float vl::PolygonOffset::mUnits [protected] |
Definition at line 998 of file Shader.hpp.
Referenced by apply().