Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
[Download] [Tutorials] [All Classes] [Grouped Classes] |
RenderState wrapping the OpenGL function glPolygonStipple(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
PolygonStipple () | |
PolygonStipple (const unsigned char *mask) | |
virtual ERenderState | type () const |
virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
void | set (const unsigned char *mask) |
const unsigned char * | mask () const |
virtual ref< RenderState > | clone () const |
Protected Attributes | |
unsigned char | mMask [32 *32/8] |
RenderState wrapping the OpenGL function glPolygonStipple(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml for more information.
Definition at line 1149 of file Shader.hpp.
PolygonStipple::PolygonStipple | ( | ) |
Definition at line 588 of file Shader.cpp.
References mMask, and VL_DEBUG_SET_OBJECT_NAME.
PolygonStipple::PolygonStipple | ( | const unsigned char * | mask ) |
Definition at line 594 of file Shader.cpp.
References mask(), and VL_DEBUG_SET_OBJECT_NAME.
virtual ERenderState vl::PolygonStipple::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 1158 of file Shader.hpp.
References vl::RS_PolygonStipple.
void PolygonStipple::apply | ( | int | index, |
const Camera * | camera, | ||
OpenGLContext * | ctx | ||
) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 605 of file Shader.cpp.
References mask(), and VL_CHECK_OGL.
void PolygonStipple::set | ( | const unsigned char * | mask ) |
Definition at line 600 of file Shader.cpp.
References mMask.
const unsigned char* vl::PolygonStipple::mask | ( | ) | const [inline] |
Definition at line 1164 of file Shader.hpp.
Referenced by apply(), and PolygonStipple().
virtual ref<RenderState> vl::PolygonStipple::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 1166 of file Shader.hpp.
unsigned char vl::PolygonStipple::mMask[32 *32/8] [protected] |
Definition at line 1174 of file Shader.hpp.
Referenced by PolygonStipple(), and set().