Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glPolygonStipple(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
| PolygonStipple () | |
| PolygonStipple (const unsigned char *mask) | |
| virtual ERenderState | type () const |
| virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
| The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
| void | set (const unsigned char *mask) |
| const unsigned char * | mask () const |
| virtual ref< RenderState > | clone () const |
Protected Attributes | |
| unsigned char | mMask [32 *32/8] |
RenderState wrapping the OpenGL function glPolygonStipple(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml for more information.
Definition at line 1149 of file Shader.hpp.
| PolygonStipple::PolygonStipple | ( | ) |
Definition at line 588 of file Shader.cpp.
References mMask, and VL_DEBUG_SET_OBJECT_NAME.
| PolygonStipple::PolygonStipple | ( | const unsigned char * | mask ) |
Definition at line 594 of file Shader.cpp.
References mask(), and VL_DEBUG_SET_OBJECT_NAME.
| virtual ERenderState vl::PolygonStipple::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 1158 of file Shader.hpp.
References vl::RS_PolygonStipple.
| void PolygonStipple::apply | ( | int | index, |
| const Camera * | camera, | ||
| OpenGLContext * | ctx | ||
| ) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 605 of file Shader.cpp.
References mask(), and VL_CHECK_OGL.
| void PolygonStipple::set | ( | const unsigned char * | mask ) |
Definition at line 600 of file Shader.cpp.
References mMask.
| const unsigned char* vl::PolygonStipple::mask | ( | ) | const [inline] |
Definition at line 1164 of file Shader.hpp.
Referenced by apply(), and PolygonStipple().
| virtual ref<RenderState> vl::PolygonStipple::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 1166 of file Shader.hpp.
unsigned char vl::PolygonStipple::mMask[32 *32/8] [protected] |
Definition at line 1174 of file Shader.hpp.
Referenced by PolygonStipple(), and set().