Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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The RenderQueueSorter class is the abstract base class of all the algorithms used to sort a set of RenderToken. More...
#include <RenderQueueSorter.hpp>
Public Member Functions | |
RenderQueueSorter () | |
virtual bool | operator() (const RenderToken *a, const RenderToken *b) const =0 |
virtual bool | confirmZCameraDistanceNeed (const RenderToken *) const =0 |
virtual bool | mightNeedZCameraDistance () const =0 |
The RenderQueueSorter class is the abstract base class of all the algorithms used to sort a set of RenderToken.
Definition at line 45 of file RenderQueueSorter.hpp.
vl::RenderQueueSorter::RenderQueueSorter | ( | ) | [inline] |
Definition at line 50 of file RenderQueueSorter.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
virtual bool vl::RenderQueueSorter::operator() | ( | const RenderToken * | a, |
const RenderToken * | b | ||
) | const [pure virtual] |
virtual bool vl::RenderQueueSorter::confirmZCameraDistanceNeed | ( | const RenderToken * | ) | const [pure virtual] |
virtual bool vl::RenderQueueSorter::mightNeedZCameraDistance | ( | ) | const [pure virtual] |