Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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Sorts the RenderTokens by their Renderable pointer. More...
#include <RenderQueueSorter.hpp>
Public Member Functions | |
RenderQueueSorterByRenderable () | |
virtual bool | mightNeedZCameraDistance () const |
virtual bool | confirmZCameraDistanceNeed (const RenderToken *) const |
virtual bool | operator() (const RenderToken *a, const RenderToken *b) const |
Sorts the RenderTokens by their Renderable pointer.
Definition at line 84 of file RenderQueueSorter.hpp.
vl::RenderQueueSorterByRenderable::RenderQueueSorterByRenderable | ( | ) | [inline] |
Definition at line 89 of file RenderQueueSorter.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
virtual bool vl::RenderQueueSorterByRenderable::mightNeedZCameraDistance | ( | ) | const [inline, virtual] |
Implements vl::RenderQueueSorter.
Definition at line 93 of file RenderQueueSorter.hpp.
virtual bool vl::RenderQueueSorterByRenderable::confirmZCameraDistanceNeed | ( | const RenderToken * | ) | const [inline, virtual] |
Implements vl::RenderQueueSorter.
Definition at line 94 of file RenderQueueSorter.hpp.
virtual bool vl::RenderQueueSorterByRenderable::operator() | ( | const RenderToken * | a, |
const RenderToken * | b | ||
) | const [inline, virtual] |
Implements vl::RenderQueueSorter.
Definition at line 95 of file RenderQueueSorter.hpp.
References vl::RenderToken::mRenderable.