Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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RenderState wrapping the OpenGL function glSampleCoverage(), see also http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
SampleCoverage (GLclampf value=1.0f, bool invert=false) | |
virtual ERenderState | type () const |
virtual void | apply (int index, const Camera *, OpenGLContext *ctx) const |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
void | set (GLclampf value, bool invert) |
void | setValue (GLclampf value) |
void | setInvert (bool invert) |
GLclampf | value () const |
bool | invert () const |
virtual ref< RenderState > | clone () const |
Protected Attributes | |
GLclampf | mValue |
bool | mInvert |
RenderState wrapping the OpenGL function glSampleCoverage(), see also http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml for more information.
Definition at line 697 of file Shader.hpp.
vl::SampleCoverage::SampleCoverage | ( | GLclampf | value = 1.0f , |
bool | invert = false |
||
) | [inline] |
Definition at line 702 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
virtual ERenderState vl::SampleCoverage::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 707 of file Shader.hpp.
References vl::RS_SampleCoverage.
void SampleCoverage::apply | ( | int | index, |
const Camera * | camera, | ||
OpenGLContext * | ctx | ||
) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 730 of file Shader.cpp.
References mInvert, mValue, and VL_CHECK_OGL.
void vl::SampleCoverage::set | ( | GLclampf | value, |
bool | invert | ||
) | [inline] |
Definition at line 711 of file Shader.hpp.
void vl::SampleCoverage::setValue | ( | GLclampf | value ) | [inline] |
Definition at line 713 of file Shader.hpp.
void vl::SampleCoverage::setInvert | ( | bool | invert ) | [inline] |
Definition at line 715 of file Shader.hpp.
GLclampf vl::SampleCoverage::value | ( | ) | const [inline] |
Definition at line 717 of file Shader.hpp.
bool vl::SampleCoverage::invert | ( | ) | const [inline] |
Definition at line 719 of file Shader.hpp.
virtual ref<RenderState> vl::SampleCoverage::clone | ( | ) | const [inline, virtual] |
Implements vl::RenderState.
Definition at line 721 of file Shader.hpp.
GLclampf vl::SampleCoverage::mValue [protected] |
Definition at line 729 of file Shader.hpp.
Referenced by apply().
bool vl::SampleCoverage::mInvert [protected] |
Definition at line 730 of file Shader.hpp.
Referenced by apply().