Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::SampleCoverage Class Reference

RenderState wrapping the OpenGL function glSampleCoverage(), see also http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::SampleCoverage:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 SampleCoverage (GLclampf value=1.0f, bool invert=false)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (GLclampf value, bool invert)
void setValue (GLclampf value)
void setInvert (bool invert)
GLclampf value () const
bool invert () const
virtual ref< RenderStateclone () const

Protected Attributes

GLclampf mValue
bool mInvert

Detailed Description

RenderState wrapping the OpenGL function glSampleCoverage(), see also http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_SAMPLE_ALPHA_TO_COVERAGE, vl::EN_SAMPLE_ALPHA_TO_ONE, vl::EN_SAMPLE_COVERAGE

Definition at line 697 of file Shader.hpp.


Constructor & Destructor Documentation

vl::SampleCoverage::SampleCoverage ( GLclampf  value = 1.0f,
bool  invert = false 
) [inline]

Definition at line 702 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::SampleCoverage::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 707 of file Shader.hpp.

References vl::RS_SampleCoverage.

void SampleCoverage::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 730 of file Shader.cpp.

References mInvert, mValue, and VL_CHECK_OGL.

void vl::SampleCoverage::set ( GLclampf  value,
bool  invert 
) [inline]

Definition at line 711 of file Shader.hpp.

void vl::SampleCoverage::setValue ( GLclampf  value ) [inline]

Definition at line 713 of file Shader.hpp.

void vl::SampleCoverage::setInvert ( bool  invert ) [inline]

Definition at line 715 of file Shader.hpp.

GLclampf vl::SampleCoverage::value (  ) const [inline]

Definition at line 717 of file Shader.hpp.

bool vl::SampleCoverage::invert (  ) const [inline]

Definition at line 719 of file Shader.hpp.

virtual ref<RenderState> vl::SampleCoverage::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 721 of file Shader.hpp.


Member Data Documentation

GLclampf vl::SampleCoverage::mValue [protected]

Definition at line 729 of file Shader.hpp.

Referenced by apply().

bool vl::SampleCoverage::mInvert [protected]

Definition at line 730 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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