Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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A SceneManagerBVH that implements its spatial partitioning strategy using an ActorTree. More...
#include <SceneManagerActorTree.hpp>
Public Member Functions | |
SceneManagerActorTree () |
A SceneManagerBVH that implements its spatial partitioning strategy using an ActorTree.
Definition at line 52 of file SceneManagerActorTree.hpp.
vl::SceneManagerActorTree::SceneManagerActorTree | ( | ) | [inline] |
Definition at line 57 of file SceneManagerActorTree.hpp.
References vl::SceneManagerBVH< ActorTree >::mBoundingVolumeTree, and VL_DEBUG_SET_OBJECT_NAME.