Visualization Library v1.0.3
A lightweight C++ OpenGL middleware for 2D/3D graphics
VL
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- _ -
_AFX_ALL_WARNINGS :
StdAfx.h
_ATL_CSTRING_EXPLICIT_CONSTRUCTORS :
StdAfx.h
- b -
BIG_CONSTANT :
MurmurHash3.cpp
BUFFER_SIZE :
ioDAT.cpp
- c -
CALLBACK :
Tessellator.hpp
CONTEXT_COMPATIBILITY_PROFILE_BIT :
OpenGL.cpp
CONTEXT_CORE_PROFILE_BIT :
OpenGL.cpp
CONTEXT_PROFILE_MASK :
OpenGL.cpp
- f -
FORCE_INLINE :
MurmurHash3.cpp
FT_ERROR_END_LIST :
Font.cpp
FT_ERROR_START_LIST :
Font.cpp
FT_ERRORDEF :
Font.cpp
- g -
GET_OR_CREATE :
Shader.cpp
GET_OR_CREATE_IDX :
Shader.cpp
- i -
ID_3D_EDITOR_CHUNK :
io3DS.cpp
ID_3DS_VERSION :
io3DS.cpp
ID_COLOR_24 :
io3DS.cpp
ID_COLOR_F :
io3DS.cpp
ID_FACE_LIST :
io3DS.cpp
ID_FACE_MATERIAL_LIST :
io3DS.cpp
ID_FLOAT_PERCENTAGE :
io3DS.cpp
ID_HIERARCHY :
io3DS.cpp
ID_INT_PERCENTAGE :
io3DS.cpp
ID_KEY_FRAMES_START_END :
io3DS.cpp
ID_KEY_SPOTLIGHT_NODE_TAG :
io3DS.cpp
ID_KEYF_NODE_ID :
io3DS.cpp
ID_KEYF_OBJDES :
io3DS.cpp
ID_KEYF_OBJHIERARCH :
io3DS.cpp
ID_KEYF_OBJPIVOT :
io3DS.cpp
ID_KEYF_POSITION_TRACK :
io3DS.cpp
ID_KEYF_ROTATION_TRACK :
io3DS.cpp
ID_KEYF_SCALE_TRACK :
io3DS.cpp
ID_KEYFRAMER_CHUNK :
io3DS.cpp
ID_LIN_COLOR_24 :
io3DS.cpp
ID_LIN_COLOR_F :
io3DS.cpp
ID_LOCAL_COORDS_SYSTEM :
io3DS.cpp
ID_MAIN_CHUNK :
io3DS.cpp
ID_MAPPING_COORDS :
io3DS.cpp
ID_MAT_AMBIENT :
io3DS.cpp
ID_MAT_DIFFUSE :
io3DS.cpp
ID_MAT_MAP_ROTATION :
io3DS.cpp
ID_MAT_MAP_TILING :
io3DS.cpp
ID_MAT_MAPNAME :
io3DS.cpp
ID_MAT_SHININESS_PERCENT :
io3DS.cpp
ID_MAT_SHININESS_STRENGTH_PERCENT :
io3DS.cpp
ID_MAT_SPECULAR :
io3DS.cpp
ID_MAT_TEXMAP :
io3DS.cpp
ID_MAT_TEXMAP2 :
io3DS.cpp
ID_MAT_TRANSPARENCY :
io3DS.cpp
ID_MAT_TWO_SIDE :
io3DS.cpp
ID_MAT_UOFFSET :
io3DS.cpp
ID_MAT_USCALE :
io3DS.cpp
ID_MAT_VOFFSET :
io3DS.cpp
ID_MAT_VSCALE :
io3DS.cpp
ID_MATERIAL_BLOCK :
io3DS.cpp
ID_MATERIAL_NAME :
io3DS.cpp
ID_OBJECT_BLOCK :
io3DS.cpp
ID_PARENT_OBJECT :
io3DS.cpp
ID_PIVOT_LIMITS :
io3DS.cpp
ID_PIVOT_OBJECT :
io3DS.cpp
ID_PIVOT_ORDER :
io3DS.cpp
ID_SMOOTHING_GROUP_LIST :
io3DS.cpp
ID_TRIANGULAR_MESH :
io3DS.cpp
ID_VERTEX_LIST :
io3DS.cpp
ID_XLATE_RANGE :
io3DS.cpp
INPUT_BUF_SIZE :
ioJPG.cpp
IS_BGR8 :
ioDDS.cpp
IS_BGRA8 :
ioDDS.cpp
IS_BGRX8 :
ioDDS.cpp
IS_DXT1 :
ioDDS.cpp
IS_DXT3 :
ioDDS.cpp
IS_DXT5 :
ioDDS.cpp
IS_GRAY8 :
ioDDS.cpp
IS_GRAY8_ALPHA8 :
ioDDS.cpp
IS_PALETTE8 :
ioDDS.cpp
- n -
NAME_CHAR_COUNT :
vlMOL2.cpp
NULL :
OpenGLDefs.hpp
- o -
OUTPUT_BUF_SIZE :
ioJPG.cpp
- p -
PRINT_INFO :
OpenGL.cpp
- r -
ROTL32 :
MurmurHash3.cpp
ROTL64 :
MurmurHash3.cpp
- s -
SET_TEXT_COLOR_BLUE :
Log.cpp
SET_TEXT_COLOR_GREEN :
Log.cpp
SET_TEXT_COLOR_PURPLE :
Log.cpp
SET_TEXT_COLOR_RED :
Log.cpp
SET_TEXT_COLOR_YELLOW :
Log.cpp
SHUFFLE_VERTICES :
PolygonSimplifier.cpp
- v -
VC_EXTRALEAN :
StdAfx.h
VL_ACTOR_USER_DATA :
config.hpp
VL_CHECK :
checks.hpp
VL_CHECK_OGL :
OpenGL.hpp
VL_COMPILE_TIME_CHECK :
checks.hpp
VL_DEBUG_LIVING_OBJECTS :
config.hpp
VL_DEBUG_SET_OBJECT_NAME :
config.hpp
VL_DECLARE_FLAGS :
Flags.hpp
VL_DEFAULT_BUFFER_BYTE_ALIGNMENT :
config.hpp
VL_EXTENSION :
OpenGL.cpp
,
OpenGL.hpp
VL_FAST_SQUARE_ROOTS :
config.hpp
VL_FLOAT_INVSQRT :
Vector2.hpp
VL_FLOAT_SQRT :
Vector2.hpp
VL_FORCE_CHECKS :
config.hpp
VL_GLES_EXTENSION :
OpenGL.cpp
,
OpenGL.hpp
VL_glLoadMatrix :
config.hpp
VL_glMultMatrix :
config.hpp
VL_GROUP :
TypeInfo.hpp
VL_INSTRUMENT_ABSTRACT_BASE_CLASS :
TypeInfo.hpp
VL_INSTRUMENT_ABSTRACT_CLASS :
TypeInfo.hpp
VL_INSTRUMENT_ABSTRACT_CLASS_2 :
TypeInfo.hpp
VL_INSTRUMENT_BASE_CLASS :
TypeInfo.hpp
VL_INSTRUMENT_CLASS :
TypeInfo.hpp
VL_INSTRUMENT_CLASS_2 :
TypeInfo.hpp
VL_IS_POW_2 :
Texture.cpp
VL_LOG :
Log.hpp
VL_LOG_BUG :
Log.hpp
VL_LOG_DEBUG :
Log.hpp
VL_LOG_ERROR :
Log.hpp
VL_LOG_NOTIFY :
Log.hpp
VL_LOG_PRINT :
Log.hpp
VL_LOG_WARNING :
Log.hpp
VL_MAX_ACTOR_LOD :
config.hpp
VL_MAX_EFFECT_LOD :
config.hpp
VL_MAX_GENERIC_VERTEX_ATTRIB :
config.hpp
VL_MAX_TEXTURE_UNITS :
config.hpp
VL_MAX_TIMERS :
config.hpp
VL_MESSAGEBOX_CHECK :
config.hpp
VL_OBJECT_USER_DATA :
config.hpp
VL_PIPELINE_PRECISION :
config.hpp
VL_PLATFORM_DEFAULT_ENCODING :
String.hpp
VL_SERIALIZER_VERSION :
VLXWrappers.hpp
VL_SHADER_USER_DATA :
config.hpp
VL_STRING_COPY_ON_WRITE :
config.hpp
VL_TO_STR :
TypeInfo.hpp
VL_TRANSFORM_USER_DATA :
config.hpp
VL_TRAP :
checks.hpp
VL_WARN :
checks.hpp
VLCORE_EXPORT :
link_config.hpp
VLEGL_EXPORT :
link_config.hpp
VLGLUT_EXPORT :
link_config.hpp
VLGRAPHICS_EXPORT :
link_config.hpp
VLMFC_EXPORT :
link_config.hpp
VLMOLECULE_EXPORT :
link_config.hpp
VLQT4_EXPORT :
link_config.hpp
VLSDL_EXPORT :
link_config.hpp
VLVG_EXPORT :
link_config.hpp
VLVOLUME_EXPORT :
link_config.hpp
VLWIN32_EXPORT :
link_config.hpp
VLWX_EXPORT :
link_config.hpp
VLX_IMPORT_CHECK_RETURN :
VLXWrappers.hpp
VLX_IMPORT_CHECK_RETURN_NULL :
VLXWrappers.hpp
- w -
WINVER :
StdAfx.h
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi
. All rights reserved.
Updated on Tue Feb 7 2017 00:55:13.
Permission is granted to use this page to write and publish articles regarding Visualization Library.